Doc: Fix a few typos in docs/multiplayer.txt
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		@@ -90,7 +90,7 @@ Table of contents
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   - [network] sync_freq:
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     change it in console with: 'set network.sync_freq <number>'
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     the number should be between the 50 and 1000, not much lower, not much
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     higer. It indicates the time between sync-frames. A sync-frame is a frame
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     higher. It indicates the time between sync-frames. A sync-frame is a frame
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     which checks if all clients are still in sync. When the value it too high,
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     clients can desync in 1960, but the server detects it in 1970. Not really
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     handy. The lower the value, the more bandwidth it uses.
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@@ -104,7 +104,7 @@ Table of contents
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 - In UNIX like systems, you can fork your dedicated server by adding -f as
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   parameter.
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 - You can automaticly clean companies that do not have a client connected to
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 - You can automatically clean companies that do not have a client connected to
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   them, for, let's say, 3 years. You can do this via: 'set autoclean_companies'
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   and 'set autoclean_protected' and 'set autoclean_unprotected'. Unprotected
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   removes a password from a company when it is not used for more then the
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@@ -113,7 +113,7 @@ Table of contents
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 - You can also do this manually via the console: 'reset_company'.
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 - You can let your server automaticly restart a map when, let's say, year 2030
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 - You can let your server automatically restart a map when, let's say, year 2030
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   is reached. See 'set restart_game_date' for detail.
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 - If you want to be on the server-list, enable Advertising. To do this, select
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