(svn r13681) -Revert (r13678, r13677): the fixes didn't work in all cases (assertions on savegame loads).
-Fix [FS#2102]: but now in a hopefully beter way.
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@@ -191,7 +191,6 @@ DECLARE_OLD_POOL(Vehicle, Vehicle, 9, 125)
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struct SaveLoad;
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extern const SaveLoad *GetVehicleDescription(VehicleType vt);
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extern void AfterLoadVehicles(bool clear_te_id);
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extern void InitializeVehicleCaches();
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struct LoadgameState;
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extern bool LoadOldVehicle(LoadgameState *ls, int num);
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