(svn r1149) Fix hack which abuses first TileIndex of airport depot array as number of depots (similar change as in map branch)
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@@ -218,8 +218,7 @@ int32 CmdBuildAircraft(int x, int y, uint32 flags, uint32 p1, uint32 p2)
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byte i = 0;
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st = DEREF_STATION(_map2[tile]);
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Airport = GetAirport(st->airport_type);
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// first element of depot array contains #of depots on the airport
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for (cur_depot=&Airport->airport_depots[1]; i != Airport->airport_depots[0]; cur_depot++) {
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for (cur_depot = Airport->airport_depots; i != Airport->nof_depots; cur_depot++) {
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if ((uint)(st->airport_tile + *cur_depot) == tile) {
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assert(Airport->layout[i].heading == HANGAR);
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v->u.air.pos = Airport->layout[i].position;
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