(svn r17589) -Codechange: rename town_acc to always_accepted
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@@ -305,7 +305,7 @@ static CommandCost ClearTile_Unmovable(TileIndex tile, DoCommandFlag flags)
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return CommandCost();
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}
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static void AddAcceptedCargo_Unmovable(TileIndex tile, CargoArray &acceptance, uint32 *town_acc)
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static void AddAcceptedCargo_Unmovable(TileIndex tile, CargoArray &acceptance, uint32 *always_accepted)
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{
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if (!IsCompanyHQ(tile)) return;
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@@ -318,14 +318,14 @@ static void AddAcceptedCargo_Unmovable(TileIndex tile, CargoArray &acceptance, u
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/* Top town building generates 10, so to make HQ interesting, the top
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* type makes 20. */
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acceptance[CT_PASSENGERS] += max(1U, level);
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SetBit(*town_acc, CT_PASSENGERS);
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SetBit(*always_accepted, CT_PASSENGERS);
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/* Top town building generates 4, HQ can make up to 8. The
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* proportion passengers:mail is different because such a huge
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* commercial building generates unusually high amount of mail
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* correspondence per physical visitor. */
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acceptance[CT_MAIL] += max(1U, level / 2);
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SetBit(*town_acc, CT_MAIL);
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SetBit(*always_accepted, CT_MAIL);
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}
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