(svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_map.h into tunnelbridge_map.h
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@@ -42,6 +42,8 @@
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#include "cargotype.h"
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#include "group.h"
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#include "table/sprites.h"
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#include "tunnelbridge_map.h"
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static bool TrainCheckIfLineEnds(Vehicle *v);
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static void TrainController(Vehicle *v, bool update_image);
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@@ -3057,7 +3059,7 @@ static void DeleteLastWagon(Vehicle *v)
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if (GetVehicleTunnelBridge(v->tile, endtile) != NULL) return; // tunnel / bridge is busy
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DiagDirection dir = IsTunnel(v->tile) ? GetTunnelDirection(v->tile) : GetBridgeRampDirection(v->tile);
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DiagDirection dir = IsTunnel(v->tile) ? GetTunnelBridgeDirection(v->tile) : GetTunnelBridgeDirection(v->tile);
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/* v->direction is "random", so it cannot be used to determine the direction of the track */
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UpdateSignalsOnSegment(v->tile, dir);
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@@ -3174,7 +3176,7 @@ static bool TrainCheckIfLineEnds(Vehicle *v)
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TileIndex tile = v->tile;
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if (IsTileType(tile, MP_TUNNELBRIDGE)) {
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DiagDirection dir = IsTunnel(tile) ? GetTunnelDirection(tile) : GetBridgeRampDirection(tile);
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DiagDirection dir = IsTunnel(tile) ? GetTunnelBridgeDirection(tile) : GetTunnelBridgeDirection(tile);
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if (DiagDirToDir(dir) == v->direction) return true;
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}
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