Add upstream savegame load support for versions 313 and 314
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@@ -365,6 +365,8 @@ enum SaveLoadVersion : uint16 {
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SLV_EXTEND_VEHICLE_RANDOM, ///< 310 PR#10701 Extend vehicle random bits.
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SLV_EXTEND_ENTITY_MAPPING, ///< 311 PR#10672 Extend entity mapping range.
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SLV_DISASTER_VEH_STATE, ///< 312 PR#10798 Explicit storage of disaster vehicle state.
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SLV_SAVEGAME_ID, ///< 313 PR#10719 Add an unique ID to every savegame (used to deduplicate surveys).
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SLV_STRING_GAMELOG, ///< 314 PR#10801 Use std::string in gamelog.
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SL_MAX_VERSION, ///< Highest possible saveload version
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