(svn r1312) -Add: Patch which is on by default: population in label of the town
-Fix: Expand town is a bit more agressive -Fix: Fixed a bug in growing algorithm
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@@ -1020,6 +1020,7 @@ STR_CONFIG_PATCHES_AUTORENEW_VEHICLE :{LTBLUE}Autorenew vehicle when it gets
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STR_CONFIG_PATCHES_AUTORENEW_MONTHS :{LTBLUE}Autorenew when vehice is {ORANGE}{STRING}{LTBLUE} months before/after max age
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STR_CONFIG_PATCHES_AUTORENEW_MONEY :{LTBLUE}Autorenew minimum needed money for renew: {ORANGE}{STRING}
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STR_CONFIG_PATCHES_ERRMSG_DURATION :{LTBLUE}Duration of error message: {ORANGE}{STRING}
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STR_CONFIG_PATCHES_POPULATION_IN_LABEL :{LTBLUE}Show the population of a town in his label: {ORANGE}{STRING}
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STR_CONFIG_PATCHES_INVISIBLE_TREES :{LTBLUE}Invisible trees (with transparent buildings): {ORANGE}{STRING}
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STR_CONFIG_PATCHES_SNOWLINE_HEIGHT :{LTBLUE}Snow line height: {ORANGE}{STRING}
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STR_CONFIG_PATCHES_STATION_SPREAD :{LTBLUE}Max station spread: {ORANGE}{STRING} {RED}Warning: High setting slows game
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@@ -1482,6 +1483,7 @@ STR_1818_ROAD_RAIL_LEVEL_CROSSING :Road/rail level crossing
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##id 0x2000
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STR_2000_TOWNS :{WHITE}Towns
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STR_TOWN_LABEL_POP :{WHITE}{STRING} ({COMMA16})
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STR_2001 :{WHITE}{STRING}
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STR_2002 :{TINYFONT}{BLACK}{STRING}
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STR_2003 :{TINYFONT}{WHITE}{STRING}
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