Fix padded tile area being used for industries in FindStationsAroundTiles

This commit is contained in:
Jonathan G Rennison
2019-06-17 02:31:15 +01:00
parent c4d9404d79
commit 92c48d6897
4 changed files with 5 additions and 4 deletions

View File

@@ -1389,7 +1389,7 @@ void CheckCaches(bool force_check, std::function<void(const char *)> log)
CCLOG("industry stations_near mismatch: ind %i, (old size: %u, new size: %u)", (int)ind->index, (uint)old_industry_stations_nears[i].size(), (uint)ind->stations_near.size());
}
StationList stlist;
FindStationsAroundTiles(ind->location, &stlist, false);
FindStationsAroundTiles(ind->location, &stlist, false, ind->index);
if (ind->stations_near != stlist) {
CCLOG("industry FindStationsAroundTiles mismatch: ind %i, (recalc size: %u, find size: %u)", (int)ind->index, (uint)ind->stations_near.size(), (uint)stlist.size());
}