Fix padded tile area being used for industries in FindStationsAroundTiles
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@@ -23,7 +23,7 @@
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void ModifyStationRatingAround(TileIndex tile, Owner owner, int amount, uint radius);
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void FindStationsAroundTiles(const TileArea &location, StationList *stations, bool use_nearby = true);
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void FindStationsAroundTiles(const TileArea &location, StationList *stations, bool use_nearby = true, IndustryID industry_filter = INVALID_INDUSTRY);
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void ShowStationViewWindow(StationID station);
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void UpdateAllStationVirtCoords();
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