Fix PBS rail type handling with incorrect GRF rail type compatibility

This commit is contained in:
Jonathan G Rennison
2020-10-15 20:37:57 +01:00
parent 0fc0baddff
commit 92ca965ef7
5 changed files with 45 additions and 9 deletions

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@@ -369,7 +369,7 @@ PBSTileInfo FollowTrainReservation(const Train *v, Vehicle **train_on_res)
if (IsRailDepotTile(tile) && !GetDepotReservationTrackBits(tile)) return PBSTileInfo(tile, trackdir, false); if (IsRailDepotTile(tile) && !GetDepotReservationTrackBits(tile)) return PBSTileInfo(tile, trackdir, false);
FindTrainOnTrackInfo ftoti; FindTrainOnTrackInfo ftoti;
ftoti.res = FollowReservation(v->owner, GetRailTypeInfo(v->railtype)->compatible_railtypes, tile, trackdir); ftoti.res = FollowReservation(v->owner, GetRailTypeInfo(v->railtype)->all_compatible_railtypes, tile, trackdir);
ftoti.res.okay = IsSafeWaitingPosition(v, ftoti.res.tile, ftoti.res.trackdir, true, _settings_game.pf.forbid_90_deg); ftoti.res.okay = IsSafeWaitingPosition(v, ftoti.res.tile, ftoti.res.trackdir, true, _settings_game.pf.forbid_90_deg);
if (train_on_res != nullptr) { if (train_on_res != nullptr) {
FindVehicleOnPos(ftoti.res.tile, VEH_TRAIN, &ftoti, FindTrainOnTrackEnum); FindVehicleOnPos(ftoti.res.tile, VEH_TRAIN, &ftoti, FindTrainOnTrackEnum);
@@ -406,7 +406,7 @@ Train *GetTrainForReservation(TileIndex tile, Track track)
assert_msg_tile(HasReservedTracks(tile, TrackToTrackBits(track)), tile, "track: %u", track); assert_msg_tile(HasReservedTracks(tile, TrackToTrackBits(track)), tile, "track: %u", track);
Trackdir trackdir = TrackToTrackdir(track); Trackdir trackdir = TrackToTrackdir(track);
RailTypes rts = GetRailTypeInfo(GetTileRailTypeByTrack(tile, track))->compatible_railtypes; RailTypes rts = GetRailTypeInfo(GetTileRailTypeByTrack(tile, track))->all_compatible_railtypes;
/* Follow the path from tile to both ends, one of the end tiles should /* Follow the path from tile to both ends, one of the end tiles should
* have a train on it. We need FollowReservation to ignore one-way signals * have a train on it. We need FollowReservation to ignore one-way signals
@@ -514,7 +514,7 @@ bool IsSafeWaitingPosition(const Train *v, TileIndex tile, Trackdir trackdir, bo
} }
/* Check next tile. For performance reasons, we check for 90 degree turns ourself. */ /* Check next tile. For performance reasons, we check for 90 degree turns ourself. */
CFollowTrackRail ft(v, GetRailTypeInfo(v->railtype)->compatible_railtypes); CFollowTrackRail ft(v, GetRailTypeInfo(v->railtype)->all_compatible_railtypes);
/* End of track? */ /* End of track? */
if (!ft.Follow(tile, trackdir)) { if (!ft.Follow(tile, trackdir)) {
@@ -621,7 +621,7 @@ bool IsWaitingPositionFree(const Train *v, TileIndex tile, Trackdir trackdir, bo
} }
/* Check the next tile, if it's a PBS signal, it has to be free as well. */ /* Check the next tile, if it's a PBS signal, it has to be free as well. */
CFollowTrackRail ft(v, GetRailTypeInfo(v->railtype)->compatible_railtypes); CFollowTrackRail ft(v, GetRailTypeInfo(v->railtype)->all_compatible_railtypes);
if (!ft.Follow(tile, trackdir)) return true; if (!ft.Follow(tile, trackdir)) return true;

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@@ -194,6 +194,9 @@ public:
/** bitmask to the OTHER railtypes on which an engine of THIS railtype can physically travel */ /** bitmask to the OTHER railtypes on which an engine of THIS railtype can physically travel */
RailTypes compatible_railtypes; RailTypes compatible_railtypes;
/** bitmask of all directly or indirectly reachable railtypes in either direction via compatible_railtypes */
RailTypes all_compatible_railtypes;
/** /**
* Bridge offset * Bridge offset
*/ */

View File

@@ -69,7 +69,7 @@ void ResetRailTypes()
{0,0,0,0,0,0,0,0,{}}, {0,0,0,0,0,0,0,0,{}},
{0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0},
{0,0,0,0,0,0}, {0,0,0,0,0,0},
0, RAILTYPES_NONE, RAILTYPES_NONE, 0, 0, 0, RTFB_NONE, 0, 0, 0, 0, 0, 0, 0, RAILTYPES_NONE, RAILTYPES_NONE, RAILTYPES_NONE, 0, 0, 0, RTFB_NONE, 0, 0, 0, 0, 0, 0,
RailTypeLabelList(), 0, 0, RAILTYPES_NONE, RAILTYPES_NONE, 0, RailTypeLabelList(), 0, 0, RAILTYPES_NONE, RAILTYPES_NONE, 0,
{}, {} }; {}, {} };
for (; i < lengthof(_railtypes); i++) _railtypes[i] = empty_railtype; for (; i < lengthof(_railtypes); i++) _railtypes[i] = empty_railtype;
@@ -149,6 +149,27 @@ void InitRailTypes()
} }
} }
std::sort(_sorted_railtypes.begin(), _sorted_railtypes.end(), CompareRailTypes); std::sort(_sorted_railtypes.begin(), _sorted_railtypes.end(), CompareRailTypes);
for (RailType rt = RAILTYPE_BEGIN; rt != RAILTYPE_END; rt++) {
_railtypes[rt].all_compatible_railtypes = _railtypes[rt].compatible_railtypes;
}
for (RailType rt = RAILTYPE_BEGIN; rt != RAILTYPE_END; rt++) {
RailTypes compatible = _railtypes[rt].all_compatible_railtypes;
RailTypes to_check = compatible;
while (to_check) {
RailType i = (RailType)FindFirstBit64(to_check);
to_check = KillFirstBit(to_check);
RailTypes new_types = _railtypes[i].compatible_railtypes & (~compatible);
to_check |= new_types;
compatible |= new_types;
}
RailTypes to_update = compatible;
while (to_update) {
RailType i = (RailType)FindFirstBit64(to_update);
to_update = KillFirstBit(to_update);
_railtypes[i].all_compatible_railtypes = compatible;
}
}
} }
/** /**

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@@ -65,6 +65,9 @@ static const RailtypeInfo _original_railtypes[] = {
/* Compatible railtypes */ /* Compatible railtypes */
RAILTYPES_RAIL | RAILTYPES_ELECTRIC, RAILTYPES_RAIL | RAILTYPES_ELECTRIC,
/* Computed compatible railtypes */
RAILTYPES_NONE,
/* bridge offset */ /* bridge offset */
0, 0,
@@ -169,6 +172,9 @@ static const RailtypeInfo _original_railtypes[] = {
/* Compatible railtypes */ /* Compatible railtypes */
RAILTYPES_ELECTRIC | RAILTYPES_RAIL, RAILTYPES_ELECTRIC | RAILTYPES_RAIL,
/* Computed compatible railtypes */
RAILTYPES_NONE,
/* bridge offset */ /* bridge offset */
0, 0,
@@ -269,6 +275,9 @@ static const RailtypeInfo _original_railtypes[] = {
/* Compatible Railtypes */ /* Compatible Railtypes */
RAILTYPES_MONO, RAILTYPES_MONO,
/* Computed compatible railtypes */
RAILTYPES_NONE,
/* bridge offset */ /* bridge offset */
16, 16,
@@ -369,6 +378,9 @@ static const RailtypeInfo _original_railtypes[] = {
/* Compatible Railtypes */ /* Compatible Railtypes */
RAILTYPES_MAGLEV, RAILTYPES_MAGLEV,
/* Computed compatible railtypes */
RAILTYPES_NONE,
/* bridge offset */ /* bridge offset */
24, 24,

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@@ -2221,7 +2221,7 @@ void ReverseTrainDirection(Train *v)
TileIndex next_tile = TileVirtXY(v->x_pos, v->y_pos) + TileOffsByDiagDir(axial_dir); TileIndex next_tile = TileVirtXY(v->x_pos, v->y_pos) + TileOffsByDiagDir(axial_dir);
if (next_tile == v->tile || next_tile == GetOtherTunnelBridgeEnd(v->tile)) { if (next_tile == v->tile || next_tile == GetOtherTunnelBridgeEnd(v->tile)) {
Trackdir exit_td = TrackEnterdirToTrackdir(FindFirstTrack(GetAcrossTunnelBridgeTrackBits(next_tile)), ReverseDiagDir(GetTunnelBridgeDirection(next_tile))); Trackdir exit_td = TrackEnterdirToTrackdir(FindFirstTrack(GetAcrossTunnelBridgeTrackBits(next_tile)), ReverseDiagDir(GetTunnelBridgeDirection(next_tile)));
CFollowTrackRail ft(GetTileOwner(next_tile), GetRailTypeInfo(v->railtype)->compatible_railtypes); CFollowTrackRail ft(GetTileOwner(next_tile), GetRailTypeInfo(v->railtype)->all_compatible_railtypes);
if (ft.Follow(next_tile, exit_td)) { if (ft.Follow(next_tile, exit_td)) {
TrackdirBits reserved = ft.m_new_td_bits & TrackBitsToTrackdirBits(GetReservedTrackbits(ft.m_new_tile)); TrackdirBits reserved = ft.m_new_td_bits & TrackBitsToTrackdirBits(GetReservedTrackbits(ft.m_new_tile));
if (reserved == TRACKDIR_BIT_NONE) { if (reserved == TRACKDIR_BIT_NONE) {
@@ -2871,7 +2871,7 @@ void FreeTrainTrackReservation(const Train *v, TileIndex origin, Trackdir orig_t
/* Do not attempt to unreserve out of a signalled tunnel/bridge entrance, as this would unreserve the reservations of another train coming in */ /* Do not attempt to unreserve out of a signalled tunnel/bridge entrance, as this would unreserve the reservations of another train coming in */
if (IsTunnelBridgeWithSignalSimulation(tile) && TrackdirExitsTunnelBridge(tile, td) && IsTunnelBridgeSignalSimulationEntranceOnly(tile)) return; if (IsTunnelBridgeWithSignalSimulation(tile) && TrackdirExitsTunnelBridge(tile, td) && IsTunnelBridgeSignalSimulationEntranceOnly(tile)) return;
CFollowTrackRail ft(v, GetRailTypeInfo(v->railtype)->compatible_railtypes); CFollowTrackRail ft(v, GetRailTypeInfo(v->railtype)->all_compatible_railtypes);
while (ft.Follow(tile, td)) { while (ft.Follow(tile, td)) {
tile = ft.m_new_tile; tile = ft.m_new_tile;
TrackdirBits bits = ft.m_new_td_bits & TrackBitsToTrackdirBits(GetReservedTrackbits(tile)); TrackdirBits bits = ft.m_new_td_bits & TrackBitsToTrackdirBits(GetReservedTrackbits(tile));
@@ -3919,7 +3919,7 @@ static bool CheckTrainStayInWormHolePathReserve(Train *t, TileIndex tile)
t->tile = tile; t->tile = tile;
t->track = TRACK_BIT_WORMHOLE; t->track = TRACK_BIT_WORMHOLE;
t->direction = TrackdirToDirection(td); t->direction = TrackdirToDirection(td);
CFollowTrackRail ft(GetTileOwner(tile), GetRailTypeInfo(t->railtype)->compatible_railtypes); CFollowTrackRail ft(GetTileOwner(tile), GetRailTypeInfo(t->railtype)->all_compatible_railtypes);
if (ft.Follow(tile, td)) { if (ft.Follow(tile, td)) {
TrackdirBits reserved = ft.m_new_td_bits & TrackBitsToTrackdirBits(GetReservedTrackbits(ft.m_new_tile)); TrackdirBits reserved = ft.m_new_td_bits & TrackBitsToTrackdirBits(GetReservedTrackbits(ft.m_new_tile));
if (reserved == TRACKDIR_BIT_NONE) { if (reserved == TRACKDIR_BIT_NONE) {
@@ -3952,7 +3952,7 @@ static bool CheckTrainStayInWormHole(Train *t, TileIndex tile)
} }
SigSegState seg_state = (_settings_game.pf.reserve_paths || IsTunnelBridgePBS(tile)) ? SIGSEG_PBS : UpdateSignalsOnSegment(tile, INVALID_DIAGDIR, t->owner); SigSegState seg_state = (_settings_game.pf.reserve_paths || IsTunnelBridgePBS(tile)) ? SIGSEG_PBS : UpdateSignalsOnSegment(tile, INVALID_DIAGDIR, t->owner);
if (seg_state != SIGSEG_PBS) { if (seg_state != SIGSEG_PBS) {
CFollowTrackRail ft(GetTileOwner(tile), GetRailTypeInfo(t->railtype)->compatible_railtypes); CFollowTrackRail ft(GetTileOwner(tile), GetRailTypeInfo(t->railtype)->all_compatible_railtypes);
if (ft.Follow(tile, TrackEnterdirToTrackdir(FindFirstTrack(GetAcrossTunnelBridgeTrackBits(tile)), ReverseDiagDir(GetTunnelBridgeDirection(tile))))) { if (ft.Follow(tile, TrackEnterdirToTrackdir(FindFirstTrack(GetAcrossTunnelBridgeTrackBits(tile)), ReverseDiagDir(GetTunnelBridgeDirection(tile))))) {
if (ft.m_new_td_bits != TRACKDIR_BIT_NONE && KillFirstBit(ft.m_new_td_bits) == TRACKDIR_BIT_NONE) { if (ft.m_new_td_bits != TRACKDIR_BIT_NONE && KillFirstBit(ft.m_new_td_bits) == TRACKDIR_BIT_NONE) {
Trackdir td = FindFirstTrackdir(ft.m_new_td_bits); Trackdir td = FindFirstTrackdir(ft.m_new_td_bits);