Codechange: Define Date/Year/Month/Day within TimerGameCalendar class

This commit is contained in:
Tyler Trahan
2023-04-24 14:33:18 -04:00
parent 20d2558f1b
commit 930f0a16d8
68 changed files with 216 additions and 182 deletions

View File

@@ -13,6 +13,7 @@
#include "engine_type.h"
#include "vehicle_type.h"
#include "company_type.h"
#include "timer/timer_game_calendar.h"
void SetupEngines();
void StartupEngines();
@@ -26,7 +27,7 @@ bool IsEngineBuildable(EngineID engine, VehicleType type, CompanyID company);
bool IsEngineRefittable(EngineID engine);
void SetYearEngineAgingStops();
void CalcEngineReliability(Engine *e, bool new_month);
void StartupOneEngine(Engine *e, Date aging_date, uint32 seed);
void StartupOneEngine(Engine *e, TimerGameCalendar::Date aging_date, uint32 seed);
uint GetTotalCapacityOfArticulatedParts(EngineID engine);