Codechange: Remove RailTypeByte type
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@@ -1014,8 +1014,8 @@ void DisplayVehicleSortDropDown(Window *w, VehicleType vehicle_type, int selecte
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struct BuildVehicleWindow : Window {
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VehicleType vehicle_type; ///< Type of vehicles shown in the window.
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union {
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RailTypeByte railtype; ///< Rail type to show, or #RAILTYPE_END.
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RoadTypes roadtypes; ///< Road type to show, or #ROADTYPES_ALL.
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RailType railtype; ///< Rail type to show, or #RAILTYPE_END.
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RoadTypes roadtypes; ///< Road type to show, or #ROADTYPES_ALL.
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} filter; ///< Filter to apply.
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bool descending_sort_order; ///< Sort direction, @see _engine_sort_direction
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byte sort_criteria; ///< Current sort criterium.
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