Codechange: Remove RailTypeByte type
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@@ -95,7 +95,7 @@ struct Train FINAL : public GroundVehicle<Train, VEH_TRAIN> {
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uint16 flags;
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TrackBitsByte track;
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TrainForceProceeding force_proceed;
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RailTypeByte railtype;
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RailType railtype;
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RailTypes compatible_railtypes;
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/** Ticks waiting in front of a signal, ticks being stuck or a counter for forced proceeding through signals. */
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