(svn r12588) -Codechange: do not access the destination of an order directly.
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@@ -263,8 +263,8 @@ static EngineID AiChooseAircraftToReplaceWith(const Player* p, const Vehicle* v)
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FOR_VEHICLE_ORDERS(v, o) {
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if (!o->IsValid()) continue;
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if (!IsValidStationID(o->dest)) continue;
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const Station *st = GetStation(o->dest);
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if (!IsValidStationID(o->GetDestination())) continue;
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const Station *st = GetStation(o->GetDestination());
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if (!(st->facilities & FACIL_AIRPORT)) continue;
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AirportFTAClass::Flags flags = st->Airport()->flags;
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@@ -3662,7 +3662,7 @@ static void AiStateRemoveStation(Player *p)
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byte *in_use = MallocT<byte>(GetMaxStationIndex() + 1);
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memset(in_use, 0, GetMaxStationIndex() + 1);
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FOR_ALL_ORDERS(ord) {
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if (ord->IsType(OT_GOTO_STATION)) in_use[ord->dest] = 1;
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if (ord->IsType(OT_GOTO_STATION)) in_use[ord->GetDestination()] = 1;
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}
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// Go through all stations and delete those that aren't in use
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