Vehicle repair costs patch: whitespace fixes.

This commit is contained in:
Jonathan G Rennison
2015-08-04 23:39:02 +01:00
parent 7537ae2a7e
commit 938babfe7b
2 changed files with 25 additions and 21 deletions

View File

@@ -99,24 +99,28 @@ void VehicleServiceInDepot(Vehicle *v)
do {
v->date_of_last_service = _date;
if ( _settings_game.vehicle.pay_for_repair && v->breakdowns_since_last_service ) {
if (_settings_game.vehicle.pay_for_repair && v->breakdowns_since_last_service) {
ExpensesType type = INVALID_EXPENSES;
_current_company = v->owner;
switch (v->type) {
case VEH_AIRCRAFT:
type = EXPENSES_AIRCRAFT_RUN;
break;
case VEH_TRAIN:
type = EXPENSES_TRAIN_RUN;
break;
case VEH_SHIP:
type = EXPENSES_SHIP_RUN;
break;
case VEH_ROAD:
type = EXPENSES_ROADVEH_RUN;
break;
default:
NOT_REACHED();
case VEH_AIRCRAFT:
type = EXPENSES_AIRCRAFT_RUN;
break;
case VEH_TRAIN:
type = EXPENSES_TRAIN_RUN;
break;
case VEH_SHIP:
type = EXPENSES_SHIP_RUN;
break;
case VEH_ROAD:
type = EXPENSES_ROADVEH_RUN;
break;
default:
NOT_REACHED();
}
assert(type != INVALID_EXPENSES);
Money repair_cost = (v->breakdowns_since_last_service * v->repair_cost / _settings_game.vehicle.repair_cost) + 1;