Fix #9995: Adjust viewport zoom level for HiDPI displays
On HiDPI screens the zoom level is increased for detailed rendering. This causes hard-coded zoom levels to be off by this adjustment. To fix these default zoom levels, we scale the zoom level based on `_gui_zoom` to get the scaled zoom level.
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committed by
Michael Lutz

parent
47a998fb0c
commit
93d2d4590f
@@ -837,7 +837,7 @@ public:
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this->InitNested(window_number);
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NWidgetViewport *nvp = this->GetWidget<NWidgetViewport>(WID_IV_VIEWPORT);
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nvp->InitializeViewport(this, Industry::Get(window_number)->location.GetCenterTile(), ZOOM_LVL_INDUSTRY);
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nvp->InitializeViewport(this, Industry::Get(window_number)->location.GetCenterTile(), ScaleZoomGUI(ZOOM_LVL_INDUSTRY));
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this->InvalidateData();
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}
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