(svn r12476) -Codechange: split type engine related types from engine.h (and openttd.h) to engine_type.h.
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@@ -7,6 +7,7 @@
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#include "../../player_type.h"
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#include "../../vehicle_type.h"
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#include "../../date_type.h"
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#include "../../engine_type.h"
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/*
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* These defines can be altered to change the behavoir of the AI
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