Codechange: Add and use GetScrolledItemFromWidget to get a list item.
This function returns an iterator, either to the selected item or the container's end. This makes handling the result more robust as indices are not used.
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@@ -617,12 +617,11 @@ public:
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} else {
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click_side = 1;
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}
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uint i = this->vscroll[click_side]->GetScrolledRowFromWidget(pt.y, this, widget);
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size_t engine_count = this->engines[click_side].size();
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EngineID e = INVALID_ENGINE;
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if (i < engine_count) {
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const auto &item = this->engines[click_side][i];
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const auto it = this->vscroll[click_side]->GetScrolledItemFromWidget(this->engines[click_side], pt.y, this, widget);
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if (it != this->engines[click_side].end()) {
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const auto &item = *it;
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const Rect r = this->GetWidget<NWidgetBase>(widget)->GetCurrentRect().Shrink(WidgetDimensions::scaled.matrix).WithWidth(WidgetDimensions::scaled.hsep_indent * (item.indent + 1), _current_text_dir == TD_RTL);
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if ((item.flags & EngineDisplayFlags::HasVariants) != EngineDisplayFlags::None && IsInsideMM(r.left, r.right, pt.x)) {
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/* toggle folded flag on engine */
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