Add game events for industry create/destroy
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@@ -186,6 +186,8 @@ Industry::~Industry()
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for (Station *st : this->stations_near) {
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st->industries_near.erase(this);
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}
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if (_game_mode == GM_NORMAL) RegisterGameEvents(GEF_INDUSTRY_DELETE);
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}
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/**
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@@ -1865,6 +1867,7 @@ static void DoCreateNewIndustry(Industry *i, TileIndex tile, IndustryType type,
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InvalidateWindowData(WC_INDUSTRY_DIRECTORY, 0, 0);
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if (!_generating_world) PopulateStationsNearby(i);
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if (_game_mode == GM_NORMAL) RegisterGameEvents(GEF_INDUSTRY_CREATE);
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}
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/**
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