Add settings for minimum contiguous landmass size for town/city placement
This commit is contained in:
@@ -1935,6 +1935,12 @@ STR_CONFIG_SETTING_INDUSTRY_CARGO_FACTOR :Industry cargo
|
||||
STR_CONFIG_SETTING_INDUSTRY_CARGO_FACTOR_HELPTEXT :Primary industry cargo production is scaled by approximately 2^factor (exponential). This excludes tree-cutting industries.{}This is not guaranteed to be fully compatible with all industry NewGRFs.
|
||||
STR_CONFIG_SETTING_TOWN_ABOVE_HEIGHT :No towns above height level: {STRING2}
|
||||
STR_CONFIG_SETTING_TOWN_ABOVE_HEIGHT_HELPTEXT :No towns above the specified height level are built during map creation.
|
||||
STR_CONFIG_SETTING_MIN_TOWN_LAND_AREA :Minimum contiguous land area for towns: {STRING2}
|
||||
STR_CONFIG_SETTING_MIN_TOWN_LAND_AREA_HELPTEXT :Towns can only be placed on contiguous landmasses of at least this many tiles.
|
||||
STR_CONFIG_SETTING_MIN_CITY_LAND_AREA :Minimum contiguous land area for cities: {STRING2}
|
||||
STR_CONFIG_SETTING_MIN_CITY_LAND_AREA_HELPTEXT :Cities can only be placed on contiguous landmasses of at least this many tiles.
|
||||
STR_CONFIG_SETTING_MIN_LAND_AREA_VALUE :{NUM}
|
||||
STR_CONFIG_SETTING_MIN_LAND_AREA_ZERO :Off
|
||||
|
||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT :In game placement of trees: {STRING2}
|
||||
STR_CONFIG_SETTING_EXTRA_TREE_PLACEMENT_HELPTEXT :Control random appearance of trees during the game. This might affect industries which rely on tree growth, for example lumber mills
|
||||
|
||||
Reference in New Issue
Block a user