(svn r14258) -Codechange: rework the way to query the vehicle hash to make sure it always results in the same irregardless of the order of the hash-linked-list.

-Fix: desync in PBS reservation following, vehicle flooding and road vehicle overtake/follow code.
This commit is contained in:
rubidium
2008-09-07 11:23:10 +00:00
parent f4ee4fd5ae
commit 9474db5cb6
12 changed files with 246 additions and 155 deletions

View File

@@ -646,7 +646,7 @@ static void RoadVehCheckTrainCrash(Vehicle *v)
if (!IsLevelCrossingTile(tile)) continue;
if (VehicleFromPosXY(v->x_pos, v->y_pos, u, EnumCheckRoadVehCrashTrain) != NULL) {
if (HasVehicleOnPosXY(v->x_pos, v->y_pos, u, EnumCheckRoadVehCrashTrain)) {
RoadVehCrash(v);
return;
}
@@ -725,7 +725,9 @@ static void StartRoadVehSound(const Vehicle* v)
struct RoadVehFindData {
int x;
int y;
const Vehicle* veh;
const Vehicle *veh;
Vehicle *best;
uint best_diff;
Direction dir;
};
@@ -734,28 +736,34 @@ static Vehicle *EnumCheckRoadVehClose(Vehicle *v, void *data)
static const int8 dist_x[] = { -4, -8, -4, -1, 4, 8, 4, 1 };
static const int8 dist_y[] = { -4, -1, 4, 8, 4, 1, -4, -8 };
const RoadVehFindData *rvf = (RoadVehFindData*)data;
RoadVehFindData *rvf = (RoadVehFindData*)data;
short x_diff = v->x_pos - rvf->x;
short y_diff = v->y_pos - rvf->y;
return
v->type == VEH_ROAD &&
!v->IsInDepot() &&
abs(v->z_pos - rvf->veh->z_pos) < 6 &&
v->direction == rvf->dir &&
rvf->veh->First() != v->First() &&
(dist_x[v->direction] >= 0 || (x_diff > dist_x[v->direction] && x_diff <= 0)) &&
(dist_x[v->direction] <= 0 || (x_diff < dist_x[v->direction] && x_diff >= 0)) &&
(dist_y[v->direction] >= 0 || (y_diff > dist_y[v->direction] && y_diff <= 0)) &&
(dist_y[v->direction] <= 0 || (y_diff < dist_y[v->direction] && y_diff >= 0)) ?
v : NULL;
if (v->type == VEH_ROAD &&
!v->IsInDepot() &&
abs(v->z_pos - rvf->veh->z_pos) < 6 &&
v->direction == rvf->dir &&
rvf->veh->First() != v->First() &&
(dist_x[v->direction] >= 0 || (x_diff > dist_x[v->direction] && x_diff <= 0)) &&
(dist_x[v->direction] <= 0 || (x_diff < dist_x[v->direction] && x_diff >= 0)) &&
(dist_y[v->direction] >= 0 || (y_diff > dist_y[v->direction] && y_diff <= 0)) &&
(dist_y[v->direction] <= 0 || (y_diff < dist_y[v->direction] && y_diff >= 0))) {
uint diff = abs(x_diff) + abs(y_diff);
if (diff < rvf->best_diff || (diff == rvf->best_diff && v->index < rvf->best->index)) {
rvf->best = v;
rvf->best_diff = diff;
}
}
return NULL;
}
static Vehicle* RoadVehFindCloseTo(Vehicle* v, int x, int y, Direction dir)
static Vehicle *RoadVehFindCloseTo(Vehicle *v, int x, int y, Direction dir)
{
RoadVehFindData rvf;
Vehicle *u;
Vehicle *front = v->First();
if (front->u.road.reverse_ctr != 0) return NULL;
@@ -764,25 +772,27 @@ static Vehicle* RoadVehFindCloseTo(Vehicle* v, int x, int y, Direction dir)
rvf.y = y;
rvf.dir = dir;
rvf.veh = v;
rvf.best_diff = UINT_MAX;
if (front->u.road.state == RVSB_WORMHOLE) {
u = VehicleFromPos(v->tile, &rvf, EnumCheckRoadVehClose);
if (u == NULL) u = (Vehicle*)VehicleFromPos(GetOtherTunnelBridgeEnd(v->tile), &rvf, EnumCheckRoadVehClose);
FindVehicleOnPos(v->tile, &rvf, EnumCheckRoadVehClose);
FindVehicleOnPos(GetOtherTunnelBridgeEnd(v->tile), &rvf, EnumCheckRoadVehClose);
} else {
u = VehicleFromPosXY(x, y, &rvf, EnumCheckRoadVehClose);
FindVehicleOnPosXY(x, y, &rvf, EnumCheckRoadVehClose);
}
/* This code protects a roadvehicle from being blocked for ever
* If more than 1480 / 74 days a road vehicle is blocked, it will
* drive just through it. The ultimate backup-code of TTD.
* It can be disabled. */
if (u == NULL) {
if (rvf.best_diff == UINT_MAX) {
front->u.road.blocked_ctr = 0;
return NULL;
}
if (++front->u.road.blocked_ctr > 1480) return NULL;
return u;
return rvf.best;
}
static void RoadVehArrivesAt(const Vehicle* v, Station* st)
@@ -903,7 +913,7 @@ static bool CheckRoadBlockedForOvertaking(OvertakeData *od)
if (!HasBit(trackdirbits, od->trackdir) || (trackbits & ~TRACK_BIT_CROSS) || (red_signals != TRACKDIR_BIT_NONE)) return true;
/* Are there more vehicles on the tile except the two vehicles involved in overtaking */
return VehicleFromPos(od->tile, od, EnumFindVehBlockingOvertake) != NULL;
return HasVehicleOnPos(od->tile, od, EnumFindVehBlockingOvertake);
}
static void RoadVehCheckOvertake(Vehicle *v, Vehicle *u)