(svn r1594) Convert all undefined parameter lists to (void) and add the appropriate warning flags in the Makefile

This commit is contained in:
tron
2005-01-22 20:23:18 +00:00
parent 14451419c6
commit 94d5aeabb2
81 changed files with 612 additions and 590 deletions

View File

@@ -457,7 +457,7 @@ uint GetMapExtraBits(uint tile)
#define TILELOOP_ASSERTMASK ((TILELOOP_SIZE-1) + ((TILELOOP_SIZE-1) << MapLogX()))
#define TILELOOP_CHKMASK (((1 << (MapLogX() - TILELOOP_BITS))-1) << TILELOOP_BITS)
void RunTileLoop()
void RunTileLoop(void)
{
uint tile;
uint count;
@@ -483,7 +483,7 @@ void RunTileLoop()
_cur_tileloop_tile = tile;
}
void InitializeLandscape()
void InitializeLandscape(void)
{
uint map_size = MapSize();
uint i;
@@ -503,7 +503,7 @@ void InitializeLandscape()
memset(_map5, 3, map_size);
}
void ConvertGroundTilesIntoWaterTiles()
void ConvertGroundTilesIntoWaterTiles(void)
{
uint tile = 0;
int h;
@@ -630,7 +630,7 @@ static void GenerateTerrain(int type, int flag)
#include "table/genland.h"
static void CreateDesertOrRainForest()
static void CreateDesertOrRainForest(void)
{
uint tile;
const TileIndexDiffC *data;
@@ -660,7 +660,7 @@ static void CreateDesertOrRainForest()
}
}
void GenerateLandscape()
void GenerateLandscape(void)
{
int i,flag;
uint32 r;
@@ -709,15 +709,15 @@ void GenerateLandscape()
CreateDesertOrRainForest();
}
void OnTick_Town();
void OnTick_Trees();
void OnTick_Station();
void OnTick_Industry();
void OnTick_Town(void);
void OnTick_Trees(void);
void OnTick_Station(void);
void OnTick_Industry(void);
void OnTick_Players();
void OnTick_Train();
void OnTick_Players(void);
void OnTick_Train(void);
void CallLandscapeTick()
void CallLandscapeTick(void)
{
OnTick_Town();
OnTick_Trees();