(svn r15101) -Change [API CHANGE]: more consistant naming for consts:

INVALID_TOWN_RATING        -> TOWN_RATING_INVALID
   INVALID_TRANSPORT          -> TRANSPORT_INVALID
   INVALID_ORDER              -> ORDER_INVALID
   INVALID_GROUP              -> GROUP_INVALID
   GROUP_ALL/DEFAULT          -> ALL/DEFAULT_GROUP
   VEHICLE_RAIL/ROAD/..       -> VT_RAIL/ROAD/..
   MY_COMPANY                 -> COMPANY_SELF
   FIRST/LAST/INVALID_COMPANY -> COMPANY_FIRST/LAST/INVALID
This commit is contained in:
truebrain
2009-01-16 00:05:26 +00:00
parent 5119132dda
commit 94dd36d1ec
32 changed files with 206 additions and 195 deletions

View File

@@ -32,7 +32,7 @@ class WrightAI extends AIController {
*/
function WrightAI::HasMoney(money)
{
if (AICompany.GetBankBalance(AICompany.MY_COMPANY) + (AICompany.GetMaxLoanAmount() - AICompany.GetLoanAmount()) > money) return true;
if (AICompany.GetBankBalance(AICompany.COMPANY_SELF) + (AICompany.GetMaxLoanAmount() - AICompany.GetLoanAmount()) > money) return true;
return false;
}
@@ -42,9 +42,9 @@ function WrightAI::HasMoney(money)
function WrightAI::GetMoney(money)
{
if (!this.HasMoney(money)) return;
if (AICompany.GetBankBalance(AICompany.MY_COMPANY) > money) return;
if (AICompany.GetBankBalance(AICompany.COMPANY_SELF) > money) return;
local loan = money - AICompany.GetBankBalance(AICompany.MY_COMPANY) + AICompany.GetLoanInterval() + AICompany.GetLoanAmount();
local loan = money - AICompany.GetBankBalance(AICompany.COMPANY_SELF) + AICompany.GetLoanInterval() + AICompany.GetLoanAmount();
loan = loan - loan % AICompany.GetLoanInterval();
AILog.Info("Need a loan to get " + money + ": " + loan);
AICompany.SetLoanAmount(loan);
@@ -109,10 +109,10 @@ function WrightAI::BuildAircraft(tile_1, tile_2)
local hangar = AIAirport.GetHangarOfAirport(tile_1);
local engine = null;
local engine_list = AIEngineList(AIVehicle.VEHICLE_AIR);
local engine_list = AIEngineList(AIVehicle.VT_AIR);
/* When bank balance < 300000, buy cheaper planes */
local balance = AICompany.GetBankBalance(AICompany.MY_COMPANY);
local balance = AICompany.GetBankBalance(AICompany.COMPANY_SELF);
engine_list.Valuate(AIEngine.GetPrice);
engine_list.KeepBelowValue(balance < 300000 ? 50000 : (balance < 1000000 ? 300000 : 1000000));
@@ -335,7 +335,7 @@ function WrightAI::Start()
i++;
}
}
this.name = AICompany.GetName(AICompany.MY_COMPANY);
this.name = AICompany.GetName(AICompany.COMPANY_SELF);
/* Say hello to the user */
AILog.Info("Welcome to WrightAI. I will be building airports all day long.");
AILog.Info(" - Minimum Town Size: " + GetSetting("min_town_size"));