Merge branch 'master' into jgrpp

# Conflicts:
#	src/elrail.cpp
#	src/ground_vehicle.hpp
#	src/landscape.cpp
#	src/saveload/afterload.cpp
#	src/saveload/saveload.h
#	src/tile_cmd.h
#	src/town_cmd.cpp
#	src/tunnelbridge_cmd.cpp
This commit is contained in:
Jonathan G Rennison
2023-04-12 19:34:11 +01:00
31 changed files with 775 additions and 179 deletions

View File

@@ -288,7 +288,7 @@ CommandCost CmdBuildRoadVehicle(TileIndex tile, DoCommandFlag flags, const Engin
int y = TileY(tile) * TILE_SIZE + TILE_SIZE / 2;
v->x_pos = x;
v->y_pos = y;
v->z_pos = GetSlopePixelZ(x, y);
v->z_pos = GetSlopePixelZ(x, y, true);
v->state = RVSB_IN_DEPOT;
v->vehstatus = VS_HIDDEN | VS_STOPPED | VS_DEFPAL;
@@ -2013,7 +2013,7 @@ again:
* A vehicle has to spend at least 9 frames on a tile, so the following articulated part can follow.
* (The following part may only be one tile behind, and the front part is moved before the following ones.)
* The short (inner) curve has 8 frames, this elongates it to 10. */
v->UpdateInclination(false, true);
v->UpdateViewport(true, true);
return true;
}