Codechange: Split CT_INVALID into CT_INVALID and INVALID_CARGO.

INVALID_CARGO is a CargoID and should be used for most purposes in game.
CT_INVALID is a CargoType used for defining default properties.
This commit is contained in:
Peter Nelson
2024-01-06 15:15:37 +00:00
committed by Peter Nelson
parent 4fd986bd07
commit 952d111b94
36 changed files with 131 additions and 129 deletions

View File

@@ -189,7 +189,7 @@ public:
}
/** Bare constructor, only for save/load. */
LinkGraph() : cargo(CT_INVALID), last_compression(0) {}
LinkGraph() : cargo(INVALID_CARGO), last_compression(0) {}
/**
* Real constructor.
* @param cargo Cargo the link graph is about.