Codechange: Split CT_INVALID into CT_INVALID and INVALID_CARGO.
INVALID_CARGO is a CargoID and should be used for most purposes in game. CT_INVALID is a CargoType used for defining default properties.
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committed by
Peter Nelson
parent
4fd986bd07
commit
952d111b94
@@ -36,7 +36,7 @@ struct StationScopeResolver : public ScopeResolver {
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* @param tile %Tile of the station.
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*/
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StationScopeResolver(ResolverObject &ro, const StationSpec *statspec, BaseStation *st, TileIndex tile)
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: ScopeResolver(ro), tile(tile), st(st), statspec(statspec), cargo_type(CT_INVALID), axis(INVALID_AXIS)
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: ScopeResolver(ro), tile(tile), st(st), statspec(statspec), cargo_type(INVALID_CARGO), axis(INVALID_AXIS)
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{
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}
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@@ -198,8 +198,8 @@ void DeallocateSpecFromStation(BaseStation *st, byte specindex);
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bool DrawStationTile(int x, int y, RailType railtype, Axis axis, StationClassID sclass, uint station);
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void AnimateStationTile(TileIndex tile);
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void TriggerStationAnimation(BaseStation *st, TileIndex tile, StationAnimationTrigger trigger, CargoID cargo_type = CT_INVALID);
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void TriggerStationRandomisation(Station *st, TileIndex tile, StationRandomTrigger trigger, CargoID cargo_type = CT_INVALID);
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void TriggerStationAnimation(BaseStation *st, TileIndex tile, StationAnimationTrigger trigger, CargoID cargo_type = INVALID_CARGO);
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void TriggerStationRandomisation(Station *st, TileIndex tile, StationRandomTrigger trigger, CargoID cargo_type = INVALID_CARGO);
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void StationUpdateCachedTriggers(BaseStation *st);
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#endif /* NEWGRF_STATION_H */
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