Codechange: Split CT_INVALID into CT_INVALID and INVALID_CARGO.
INVALID_CARGO is a CargoID and should be used for most purposes in game. CT_INVALID is a CargoType used for defining default properties.
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committed by
Peter Nelson

parent
4fd986bd07
commit
952d111b94
@@ -67,7 +67,7 @@
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/* static */ CargoID ScriptSubsidy::GetCargoType(SubsidyID subsidy_id)
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{
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if (!IsValidSubsidy(subsidy_id)) return CT_INVALID;
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if (!IsValidSubsidy(subsidy_id)) return INVALID_CARGO;
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return ::Subsidy::Get(subsidy_id)->cargo_type;
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}
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