Merge branch 'day_length-sx' into jgrpp
Conflicts: src/lang/english.txt src/saveload/extended_ver_sl.cpp src/saveload/extended_ver_sl.h src/timetable_cmd.cpp
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@@ -1590,6 +1590,8 @@ STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE :Percentage of l
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STR_CONFIG_SETTING_FEEDER_PAYMENT_SHARE_HELPTEXT :Percentage of income given to the intermediate legs in feeder systems, giving more control over the income
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STR_CONFIG_SETTING_SIMULATE_SIGNALS :Simulate signals in tunnels, bridges every: {STRING2}
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STR_CONFIG_SETTING_SIMULATE_SIGNALS_VALUE :{COMMA} tile{P 0 "" s}
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STR_CONFIG_SETTING_DAY_LENGTH_FACTOR :Day length factor: {STRING2}
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STR_CONFIG_SETTING_DAY_LENGTH_FACTOR_HELPTEXT :Game pace is slowed by this factor
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STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY :When dragging, place signals every: {STRING2}
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STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_HELPTEXT :Set the distance at which signals will be built on a track up to the next obstacle (signal, junction), if signals are dragged
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STR_CONFIG_SETTING_DRAG_SIGNALS_DENSITY_VALUE :{COMMA} tile{P 0 "" s}
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