Revert back to v2 of house picking/placing patch.

This commit is contained in:
Jonathan G Rennison
2016-05-12 22:35:39 +01:00
parent 6ebea4b49c
commit 95b65163e3
30 changed files with 721 additions and 1401 deletions

View File

@@ -14,15 +14,7 @@
typedef uint16 HouseID; ///< OpenTTD ID of house types.
typedef uint16 HouseClassID; ///< Classes of houses.
typedef byte HouseVariant; ///< House variant.
struct HouseSpec;
/** Visualization contexts of town houses. */
enum HouseImageType {
HIT_HOUSE_TILE = 0, ///< Real house that exists on the game map (certain house tile).
HIT_GUI_HOUSE_PREVIEW = 1, ///< GUI preview of a house.
HIT_GUI_HOUSE_LIST = 2, ///< Same as #HIT_GUI_HOUSE_PREVIEW but the house is being drawn in the GUI list of houses, not in the full house preview.
};
#endif /* HOUSE_TYPE_H */