Revert back to v2 of house picking/placing patch.

This commit is contained in:
Jonathan G Rennison
2016-05-12 22:35:39 +01:00
parent 6ebea4b49c
commit 95b65163e3
30 changed files with 721 additions and 1401 deletions

View File

@@ -281,9 +281,6 @@ enum CallbackID {
/** Called to spawn visual effects for vehicles. */
CBID_VEHICLE_SPAWN_VISUAL_EFFECT = 0x160, // 15 bit callback
/** Called to set house variant through animation control. */
CBID_HOUSE_SETUP_VARIANT = 0x161, // 15 bit callback
};
/**
@@ -329,7 +326,6 @@ enum HouseCallbackMask {
CBM_HOUSE_DENY_DESTRUCTION = 10, ///< conditional protection
CBM_HOUSE_DRAW_FOUNDATIONS = 11, ///< decides if default foundations need to be drawn
CBM_HOUSE_AUTOSLOPE = 12, ///< decides allowance of autosloping
CBM_HOUSE_SETUP_VARIANT = 13, ///< set house variant through animation control
};
/**