Add cheat: town local authority ratings fixed as Outstanding
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@@ -192,6 +192,7 @@ static const CheatEntry _cheats_ui[] = {
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{CNM_ALL, SLF_NOT_IN_SAVE, STR_CHEAT_INFLATION_COST, &_economy.inflation_prices, &_extra_cheats.inflation_cost.been_used, nullptr },
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{CNM_ALL, SLF_NOT_IN_SAVE, STR_CHEAT_INFLATION_INCOME, &_economy.inflation_payment, &_extra_cheats.inflation_income.been_used, nullptr },
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{CNM_ALL, SLE_BOOL, STR_CHEAT_STATION_RATING, &_extra_cheats.station_rating.value, &_extra_cheats.station_rating.been_used, nullptr },
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{CNM_ALL, SLE_BOOL, STR_CHEAT_TOWN_RATING, &_extra_cheats.town_rating.value, &_extra_cheats.town_rating.been_used, nullptr },
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};
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static bool IsCheatAllowed(CheatNetworkMode mode)
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@@ -442,7 +443,7 @@ struct CheatWindow : Window {
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}
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if (value != oldvalue) {
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if (_networking || btn == CHT_STATION_RATING) {
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if (_networking || btn == CHT_STATION_RATING || btn == CHT_TOWN_RATING) {
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if (btn != CHT_MONEY) DoCommandP(0, (uint32)btn, (uint32)value, CMD_CHEAT_SETTING);
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} else {
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WriteValue(ce->variable, ce->type, (int64)value);
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@@ -41,6 +41,7 @@ struct ExtraCheats {
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Cheat inflation_cost; ///< inflation cost factor
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Cheat inflation_income; ///< inflation income factor
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Cheat station_rating; ///< 100% station rating
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Cheat town_rating; ///< 100% town local authority rating
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};
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/** Available cheats. */
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@@ -56,6 +57,7 @@ enum CheatNumbers {
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CHT_INFLATION_COST, ///< Change inflation cost factor
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CHT_INFLATION_INCOME,///< Change inflation income factor
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CHT_STATION_RATING, ///< 100% station ratings
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CHT_TOWN_RATING, ///< 100% town local authority ratings
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CHT_NUM_CHEATS, ///< Number of cheats.
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};
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@@ -2275,6 +2275,7 @@ STR_CHEAT_INFLATION_COST_QUERY_CAPT :{WHITE}Change i
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STR_CHEAT_INFLATION_INCOME :{LTBLUE}Change inflation income factor: {ORANGE}{DECIMAL}
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STR_CHEAT_INFLATION_INCOME_QUERY_CAPT :{WHITE}Change inflation income factor
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STR_CHEAT_STATION_RATING :{LTBLUE}Stations ratings fixed at 100%: {ORANGE}{STRING1}
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STR_CHEAT_TOWN_RATING :{LTBLUE}Town local authority ratings fixed at Outstanding: {ORANGE}{STRING1}
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# Livery window
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STR_LIVERY_CAPTION :{WHITE}{COMPANY} - Colour Scheme
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@@ -286,6 +286,10 @@ CommandCost CmdCheatSetting(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
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cht = &_extra_cheats.station_rating;
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break;
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case CHT_TOWN_RATING:
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cht = &_extra_cheats.town_rating;
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break;
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default:
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return CMD_ERROR;
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}
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@@ -298,6 +302,10 @@ CommandCost CmdCheatSetting(TileIndex tile, DoCommandFlag flags, uint32 p1, uint
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extern void UpdateAllStationRatings();
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UpdateAllStationRatings();
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}
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if (p1 == CHT_TOWN_RATING) {
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extern void UpdateAllTownRatings();
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UpdateAllTownRatings();
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}
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}
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return CommandCost();
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}
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@@ -29,6 +29,7 @@ static ExtraCheatNameDesc _extra_cheat_descs[] = {
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{ "inflation_cost", &_extra_cheats.inflation_cost },
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{ "inflation_income", &_extra_cheats.inflation_income },
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{ "station_rating", &_extra_cheats.station_rating },
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{ "town_rating", &_extra_cheats.town_rating },
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};
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/**
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@@ -717,6 +717,9 @@ static CommandCost BuildStationPart(Station **st, DoCommandFlag flags, bool reus
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ZoningTownAuthorityRatingChange();
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}
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SetBit((*st)->town->have_ratings, _current_company);
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if (_extra_cheats.town_rating.value) {
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(*st)->town->ratings[_current_company] = RATING_MAXIMUM;
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}
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}
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}
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}
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@@ -814,6 +814,7 @@ static CommandCost ClearTile_Town(TileIndex tile, DoCommandFlag flags)
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if (rating > t->ratings[_current_company]
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&& !(flags & DC_NO_TEST_TOWN_RATING)
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&& !_cheats.magic_bulldozer.value
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&& !_extra_cheats.town_rating.value
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&& _settings_game.difficulty.town_council_tolerance != TOWN_COUNCIL_INDIFFERENT) {
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SetDParam(0, t->index);
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return_cmd_error(STR_ERROR_LOCAL_AUTHORITY_REFUSES_TO_ALLOW_THIS);
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@@ -3228,6 +3229,9 @@ CommandCost CmdTownRating(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
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if (!Company::IsValidID(company_id)) return CMD_ERROR;
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int16 new_rating = Clamp((int16)GB(p2, 0, 16), RATING_MINIMUM, RATING_MAXIMUM);
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if (_extra_cheats.town_rating.value) {
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new_rating = RATING_MAXIMUM;
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}
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if (flags & DC_EXEC) {
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t->ratings[company_id] = new_rating;
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InvalidateWindowData(WC_TOWN_AUTHORITY, town_id);
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@@ -3711,6 +3715,8 @@ static void ForAllStationsNearTown(Town *t, Func func)
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static void UpdateTownRating(Town *t)
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{
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if (_extra_cheats.town_rating.value) return;
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/* Increase company ratings if they're low */
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for (const Company *c : Company::Iterate()) {
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if (t->ratings[c->index] < RATING_GROWTH_MAXIMUM) {
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@@ -4034,13 +4040,15 @@ void ChangeTownRating(Town *t, int add, int max, DoCommandFlag flags)
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/* if magic_bulldozer cheat is active, town doesn't penalize for removing stuff */
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if (t == nullptr || (flags & DC_NO_MODIFY_TOWN_RATING) ||
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!Company::IsValidID(_current_company) ||
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(_cheats.magic_bulldozer.value && add < 0)) {
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((_cheats.magic_bulldozer.value || _extra_cheats.town_rating.value) && add < 0)) {
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return;
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}
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const int prev_rating = GetRating(t);
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int rating = prev_rating;
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if (add < 0) {
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if (_extra_cheats.town_rating.value) {
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rating = RATING_MAXIMUM;
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} else if (add < 0) {
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if (rating > max) {
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rating += add;
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if (rating < max) rating = max;
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@@ -4064,6 +4072,26 @@ void ChangeTownRating(Town *t, int add, int max, DoCommandFlag flags)
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}
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}
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void UpdateAllTownRatings()
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{
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if (_extra_cheats.town_rating.value) {
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for (Town *t : Town::Iterate()) {
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if (Company::IsValidID(_local_company) && HasBit(t->have_ratings, _local_company) && t->ratings[_local_company] <= 0) {
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ZoningTownAuthorityRatingChange();
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}
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uint8 c;
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FOR_EACH_SET_BIT(c, t->have_ratings) {
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t->ratings[c] = RATING_MAXIMUM;
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}
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if (t->have_ratings != 0) {
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t->UpdateVirtCoord();
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SetWindowDirty(WC_TOWN_AUTHORITY, t->index);
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}
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}
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}
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}
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/**
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* Does the town authority allow the (destructive) action of the current company?
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* @param flags Checking flags of the command.
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@@ -4075,7 +4103,7 @@ CommandCost CheckforTownRating(DoCommandFlag flags, Town *t, TownRatingCheckType
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{
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/* if magic_bulldozer cheat is active, town doesn't restrict your destructive actions */
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if (t == nullptr || !Company::IsValidID(_current_company) ||
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_cheats.magic_bulldozer.value || (flags & DC_NO_TEST_TOWN_RATING)) {
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_cheats.magic_bulldozer.value || _extra_cheats.town_rating.value || (flags & DC_NO_TEST_TOWN_RATING)) {
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return CommandCost();
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}
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