Codechange: Remove Direction*Byte types

This commit is contained in:
Charles Pigott
2019-04-22 08:11:28 +01:00
committed by PeterN
parent 9f3928658b
commit 96097b34a5
7 changed files with 15 additions and 17 deletions

View File

@@ -23,7 +23,7 @@
* your viewport and not rotated by 45 degrees left or right to get
* a "north" used in you games.
*/
enum Direction {
enum Direction : byte {
DIR_BEGIN = 0, ///< Used to iterate
DIR_N = 0, ///< North
DIR_NE = 1, ///< Northeast
@@ -42,7 +42,6 @@ DECLARE_POSTFIX_INCREMENT(Direction)
/** Define basic enum properties */
template <> struct EnumPropsT<Direction> : MakeEnumPropsT<Direction, byte, DIR_BEGIN, DIR_END, INVALID_DIR, 3> {};
typedef TinyEnumT<Direction> DirectionByte; ///< typedefing-enumification of Direction
/**
@@ -77,7 +76,7 @@ enum DirDiff {
*
* This enumeration is used for the 4 direction of the tile-edges.
*/
enum DiagDirection {
enum DiagDirection : byte {
DIAGDIR_BEGIN = 0, ///< Used for iterations
DIAGDIR_NE = 0, ///< Northeast, upper right on your monitor
DIAGDIR_SE = 1, ///< Southeast
@@ -92,7 +91,6 @@ DECLARE_POSTFIX_INCREMENT(DiagDirection)
/** Define basic enum properties */
template <> struct EnumPropsT<DiagDirection> : MakeEnumPropsT<DiagDirection, byte, DIAGDIR_BEGIN, DIAGDIR_END, INVALID_DIAGDIR, 2> {};
typedef TinyEnumT<DiagDirection> DiagDirectionByte; ///< typedefing-enumification of DiagDirection
/**