From 9613a9988cc0ed3209d3b3a89952d9e9e04226f5 Mon Sep 17 00:00:00 2001 From: glx Date: Fri, 28 Sep 2007 00:34:10 +0000 Subject: [PATCH] (svn r11178) -Fix: don't check newgrf callback 22 in scenario editor --- src/industry_gui.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/industry_gui.cpp b/src/industry_gui.cpp index 79b9e1e51d..70160936d6 100644 --- a/src/industry_gui.cpp +++ b/src/industry_gui.cpp @@ -118,7 +118,7 @@ static void BuildDynamicIndustryWndProc(Window *w, WindowEvent *e) indsp = GetIndustrySpec(ind); if (indsp->enabled && (!indsp->IsRawIndustry() || _game_mode == GM_EDITOR)) { _fund_gui.index[_fund_gui.count] = ind; - _fund_gui.enabled[_fund_gui.count] = CheckIfCallBackAllowsAvailability(ind, IACT_USERCREATION); + _fund_gui.enabled[_fund_gui.count] = (_game_mode == GM_EDITOR) || CheckIfCallBackAllowsAvailability(ind, IACT_USERCREATION); _fund_gui.count++; } } @@ -128,7 +128,7 @@ static void BuildDynamicIndustryWndProc(Window *w, WindowEvent *e) indsp = GetIndustrySpec(ind); if (indsp->enabled && indsp->IsRawIndustry()) { _fund_gui.index[_fund_gui.count] = ind; - _fund_gui.enabled[_fund_gui.count] = CheckIfCallBackAllowsAvailability(ind, IACT_USERCREATION); + _fund_gui.enabled[_fund_gui.count] = (_game_mode == GM_EDITOR) || CheckIfCallBackAllowsAvailability(ind, IACT_USERCREATION); _fund_gui.count++; } }