(svn r23612) -Add: allow importing libraries in the same way as AI does, only with GS prefix (and in game/library)

This commit is contained in:
truebrain
2011-12-19 20:56:59 +00:00
parent 83f2785f54
commit 963802e9a7
14 changed files with 214 additions and 27 deletions

View File

@@ -99,3 +99,40 @@ bool GameInfo::CanLoadFromVersion(int version) const
if (version == -1) return true;
return version >= this->min_loadable_version && version <= this->GetVersion();
}
GameLibrary::~GameLibrary()
{
free(this->category);
}
/* static */ void GameLibrary::RegisterAPI(Squirrel *engine)
{
/* Create the GameLibrary class, and add the RegisterLibrary function */
engine->AddClassBegin("GSLibrary");
engine->AddClassEnd();
engine->AddMethod("RegisterLibrary", &GameLibrary::Constructor, 2, "tx");
}
/* static */ SQInteger GameLibrary::Constructor(HSQUIRRELVM vm)
{
/* Create a new library */
GameLibrary *library = new GameLibrary();
SQInteger res = ScriptInfo::Constructor(vm, library);
if (res != 0) {
delete library;
return res;
}
/* Cache the category */
if (!library->CheckMethod("GetCategory") || !library->engine->CallStringMethodStrdup(*library->SQ_instance, "GetCategory", &library->category, MAX_GET_OPS)) {
delete library;
return SQ_ERROR;
}
/* Register the Library to the base system */
library->GetScanner()->RegisterScript(library);
return 0;
}