Merge branch 'scheduled-dispatch-sx' into jgrpp
This commit is contained in:
@@ -76,6 +76,7 @@ const SlxiSubChunkInfo _sl_xv_sub_chunk_infos[] = {
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{ XSLFI_STATION_CATCHMENT_INC, XSCF_NULL, 1, 1, "station_catchment_inc", NULL, NULL, NULL },
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{ XSLFI_CUSTOM_BRIDGE_HEADS, XSCF_NULL, 1, 1, "custom_bridge_heads", NULL, NULL, NULL },
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{ XSLFI_CHUNNEL, XSCF_NULL, 1, 1, "chunnel", NULL, NULL, "TUNN" },
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{ XSLFI_SCHEDULED_DISPATCH, XSCF_NULL, 1, 1, "scheduled_dispatch", NULL, NULL, NULL },
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{ XSLFI_NULL, XSCF_NULL, 0, 0, NULL, NULL, NULL, NULL },// This is the end marker
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};
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@@ -50,6 +50,7 @@ enum SlXvFeatureIndex {
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XSLFI_STATION_CATCHMENT_INC, ///< Station catchment radius increase
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XSLFI_CUSTOM_BRIDGE_HEADS, ///< Custom bridge heads
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XSLFI_CHUNNEL, ///< Tunnels under water (channel tunnel)
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XSLFI_SCHEDULED_DISPATCH, ///< Scheduled vehicle dispatching
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XSLFI_RIFF_HEADER_60_BIT, ///< Size field in RIFF chunk header is 60 bit
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XSLFI_HEIGHT_8_BIT, ///< Map tile height is 8 bit instead of 4 bit, but savegame version may be before this became true in trunk
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@@ -245,7 +245,13 @@ static void Ptrs_ORDR()
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const SaveLoad *GetOrderListDescription()
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{
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static const SaveLoad _orderlist_desc[] = {
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SLE_REF(OrderList, first, REF_ORDER),
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SLE_REF(OrderList, first, REF_ORDER),
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SLE_CONDVARVEC_X(OrderList, scheduled_dispatch, SLE_UINT32, 0, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SCHEDULED_DISPATCH)),
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SLE_CONDVAR_X(OrderList, scheduled_dispatch_duration, SLE_UINT32, 0, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SCHEDULED_DISPATCH)),
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SLE_CONDVAR_X(OrderList, scheduled_dispatch_start_date, SLE_INT32, 0, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SCHEDULED_DISPATCH)),
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SLE_CONDVAR_X(OrderList, scheduled_dispatch_start_full_date_fract, SLE_UINT16, 0, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SCHEDULED_DISPATCH)),
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SLE_CONDVAR_X(OrderList, scheduled_dispatch_last_dispatch, SLE_INT32, 0, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SCHEDULED_DISPATCH)),
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SLE_CONDVAR_X(OrderList, scheduled_dispatch_max_delay, SLE_INT32, 0, SL_MAX_VERSION, SlXvFeatureTest(XSLFTO_AND, XSLFI_SCHEDULED_DISPATCH)),
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SLE_END()
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};
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@@ -1448,6 +1448,18 @@ static inline size_t SlCalcListLen(const void *list)
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return l->size() * type_size + type_size;
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}
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/**
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* Return the size in bytes of a list
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* @param list The std::list to find the size of
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*/
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template<typename PtrList>
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static inline size_t SlCalcVarListLen(const void *list, size_t item_size)
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{
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const PtrList *l = (const PtrList *) list;
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/* Each entry is saved as item_size bytes, plus 4 bytes are used for the length
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* of the list */
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return l->size() * item_size + 4;
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}
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/**
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* Save/Load a list.
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@@ -1506,6 +1518,55 @@ static void SlList(void *list, SLRefType conv)
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}
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}
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/**
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* Save/Load a list.
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* @param list The list being manipulated
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* @param conv VarType type of the list
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*/
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template<typename PtrList>
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static void SlVarList(void *list, VarType conv)
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{
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const size_t size_len = SlCalcConvMemLen(conv);
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/* Automatically calculate the length? */
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if (_sl.need_length != NL_NONE) {
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SlSetLength(SlCalcVarListLen<PtrList>(list, size_len));
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/* Determine length only? */
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if (_sl.need_length == NL_CALCLENGTH) return;
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}
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PtrList *l = (PtrList *)list;
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switch (_sl.action) {
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case SLA_SAVE: {
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SlWriteUint32((uint32)l->size());
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typename PtrList::iterator iter;
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for (iter = l->begin(); iter != l->end(); ++iter) {
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SlSaveLoadConv(&(*iter), conv);
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}
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break;
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}
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case SLA_LOAD_CHECK:
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case SLA_LOAD: {
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size_t length = SlReadUint32();
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l->resize(length);
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typename PtrList::iterator iter;
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iter = l->begin();
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for (size_t i = 0; i < length; i++) {
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SlSaveLoadConv(&(*iter), conv);
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++iter;
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}
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break;
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}
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case SLA_PTRS: break;
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case SLA_NULL:
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l->clear();
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break;
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default: NOT_REACHED();
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}
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}
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/** Are we going to save this object or not? */
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static inline bool SlIsObjectValidInSavegame(const SaveLoad *sld)
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@@ -1561,6 +1622,7 @@ size_t SlCalcObjMemberLength(const void *object, const SaveLoad *sld)
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case SL_DEQ:
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case SL_VEC:
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case SL_STDSTR:
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case SL_VARVEC:
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/* CONDITIONAL saveload types depend on the savegame version */
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if (!SlIsObjectValidInSavegame(sld)) break;
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@@ -1572,6 +1634,16 @@ size_t SlCalcObjMemberLength(const void *object, const SaveLoad *sld)
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case SL_LST: return SlCalcListLen<std::list<void *>>(GetVariableAddress(object, sld));
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case SL_DEQ: return SlCalcListLen<std::deque<void *>>(GetVariableAddress(object, sld));
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case SL_VEC: return SlCalcListLen<std::vector<void *>>(GetVariableAddress(object, sld));
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case SL_VARVEC: {
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const size_t size_len = SlCalcConvMemLen(sld->conv);
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switch (size_len) {
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case 1: return SlCalcVarListLen<std::vector<byte>>(GetVariableAddress(object, sld), 1);
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case 2: return SlCalcVarListLen<std::vector<uint16>>(GetVariableAddress(object, sld), 2);
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case 4: return SlCalcVarListLen<std::vector<uint32>>(GetVariableAddress(object, sld), 4);
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case 8: return SlCalcVarListLen<std::vector<uint64>>(GetVariableAddress(object, sld), 8);
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default: NOT_REACHED();
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}
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}
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case SL_STDSTR: return SlCalcStdStrLen(*static_cast<std::string *>(GetVariableAddress(object, sld)));
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default: NOT_REACHED();
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}
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@@ -1647,6 +1719,7 @@ bool SlObjectMember(void *ptr, const SaveLoad *sld)
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case SL_DEQ:
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case SL_VEC:
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case SL_STDSTR:
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case SL_VARVEC:
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/* CONDITIONAL saveload types depend on the savegame version */
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if (!SlIsObjectValidInSavegame(sld)) return false;
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if (SlSkipVariableOnLoad(sld)) return false;
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@@ -1676,6 +1749,17 @@ bool SlObjectMember(void *ptr, const SaveLoad *sld)
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case SL_LST: SlList<std::list<void *>>(ptr, (SLRefType)conv); break;
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case SL_DEQ: SlList<std::deque<void *>>(ptr, (SLRefType)conv); break;
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case SL_VEC: SlList<std::vector<void *>>(ptr, (SLRefType)conv); break;
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case SL_VARVEC: {
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const size_t size_len = SlCalcConvMemLen(sld->conv);
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switch (size_len) {
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case 1: SlVarList<std::vector<byte>>(ptr, conv); break;
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case 2: SlVarList<std::vector<uint16>>(ptr, conv); break;
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case 4: SlVarList<std::vector<uint32>>(ptr, conv); break;
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case 8: SlVarList<std::vector<uint64>>(ptr, conv); break;
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default: NOT_REACHED();
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}
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break;
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}
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case SL_STDSTR: SlStdString(*static_cast<std::string *>(ptr), sld->conv); break;
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default: NOT_REACHED();
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}
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@@ -212,6 +212,8 @@ enum SaveLoadTypes {
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SL_WRITEBYTE = 8,
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SL_VEH_INCLUDE = 9,
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SL_ST_INCLUDE = 10,
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/* primitive type vector */
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SL_VARVEC = 14,
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SL_END = 15
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};
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@@ -349,6 +351,18 @@ typedef SaveLoad SaveLoadGlobVarList;
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#define SLE_CONDVEC_X(base, variable, type, from, to, extver) SLE_GENERAL_X(SL_VEC, base, variable, type, 0, from, to, extver)
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#define SLE_CONDVEC(base, variable, type, from, to) SLE_CONDVEC_X(base, variable, type, from, to, SlXvFeatureTest())
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/**
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* Storage of a variable vector in some savegame versions.
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* @param base Name of the class or struct containing the list.
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* @param variable Name of the variable in the class or struct referenced by \a base.
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* @param type Storage of the data in memory and in the savegame.
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* @param from First savegame version that has the list.
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* @param to Last savegame version that has the list.
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* @param extver SlXvFeatureTest to test (along with from and to) which savegames have the field
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*/
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#define SLE_CONDVARVEC_X(base, variable, type, from, to, extver) SLE_GENERAL_X(SL_VARVEC, base, variable, type, 0, from, to, extver)
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#define SLE_CONDVARVEC(base, variable, type, from, to) SLE_CONDVARVEC_X(base, variable, type, from, to, SlXvFeatureTest())
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/**
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* Storage of a variable in every version of a savegame.
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* @param base Name of the class or struct containing the variable.
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