Feature: Variable GUI scale.

GUI scale is now variable from 100% to 500%, and no longer restricted to
powers-of-2.
This commit is contained in:
Peter Nelson
2021-04-20 11:49:20 +01:00
committed by PeterN
parent 13d271217f
commit 9666e46739
22 changed files with 175 additions and 205 deletions

View File

@@ -28,7 +28,8 @@ static const int ASCII_LETTERSTART = 32; ///< First printable ASCII letter.
SpriteFontCache::SpriteFontCache(FontSize fs) : FontCache(fs), glyph_to_spriteid_map(nullptr)
{
this->InitializeUnicodeGlyphMap();
this->height = ScaleFontTrad(this->GetDefaultFontHeight(this->fs));
this->height = ScaleGUITrad(this->GetDefaultFontHeight(this->fs));
this->ascender = (this->height - ScaleSpriteTrad(this->GetDefaultFontHeight(this->fs))) / 2;
}
/**
@@ -104,7 +105,8 @@ void SpriteFontCache::ClearGlyphToSpriteMap()
void SpriteFontCache::ClearFontCache()
{
Layouter::ResetFontCache(this->fs);
this->height = ScaleFontTrad(this->GetDefaultFontHeight(this->fs));
this->height = ScaleGUITrad(this->GetDefaultFontHeight(this->fs));
this->ascender = (this->height - ScaleSpriteTrad(this->GetDefaultFontHeight(this->fs))) / 2;
}
const Sprite *SpriteFontCache::GetGlyph(GlyphID key)