Feature: Variable GUI scale.

GUI scale is now variable from 100% to 500%, and no longer restricted to
powers-of-2.
This commit is contained in:
Peter Nelson
2021-04-20 11:49:20 +01:00
committed by PeterN
parent 13d271217f
commit 9666e46739
22 changed files with 175 additions and 205 deletions

View File

@@ -57,22 +57,6 @@ static const StringID _autosave_dropdown[] = {
INVALID_STRING_ID,
};
static const StringID _gui_zoom_dropdown[] = {
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_AUTO,
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_NORMAL,
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_2X_ZOOM,
STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_4X_ZOOM,
INVALID_STRING_ID,
};
static const StringID _font_zoom_dropdown[] = {
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_AUTO,
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_NORMAL,
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_2X_ZOOM,
STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_4X_ZOOM,
INVALID_STRING_ID,
};
static Dimension _circle_size; ///< Dimension of the circle +/- icon. This is here as not all users are within the class of the settings window.
static const void *ResolveObject(const GameSettings *settings_ptr, const IntSettingDesc *sd);
@@ -158,14 +142,36 @@ static void AddCustomRefreshRates()
std::copy(monitorRates.begin(), monitorRates.end(), std::inserter(_refresh_rates, _refresh_rates.end()));
}
static const std::map<int, StringID> _scale_labels = {
{ 100, STR_GAME_OPTIONS_GUI_SCALE_1X },
{ 125, STR_NULL },
{ 150, STR_NULL },
{ 175, STR_NULL },
{ 200, STR_GAME_OPTIONS_GUI_SCALE_2X },
{ 225, STR_NULL },
{ 250, STR_NULL },
{ 275, STR_NULL },
{ 300, STR_GAME_OPTIONS_GUI_SCALE_3X },
{ 325, STR_NULL },
{ 350, STR_NULL },
{ 375, STR_NULL },
{ 400, STR_GAME_OPTIONS_GUI_SCALE_4X },
{ 425, STR_NULL },
{ 450, STR_NULL },
{ 475, STR_NULL },
{ 500, STR_GAME_OPTIONS_GUI_SCALE_5X },
};
struct GameOptionsWindow : Window {
GameSettings *opt;
bool reload;
int gui_scale;
GameOptionsWindow(WindowDesc *desc) : Window(desc)
{
this->opt = &GetGameSettings();
this->reload = false;
this->gui_scale = _gui_scale;
AddCustomRefreshRates();
@@ -264,24 +270,6 @@ struct GameOptionsWindow : Window {
}
break;
case WID_GO_GUI_ZOOM_DROPDOWN: {
*selected_index = _gui_zoom_cfg != ZOOM_LVL_CFG_AUTO ? ZOOM_LVL_OUT_4X - _gui_zoom + 1 : 0;
const StringID *items = _gui_zoom_dropdown;
for (int i = 0; *items != INVALID_STRING_ID; items++, i++) {
list.emplace_back(new DropDownListStringItem(*items, i, i != 0 && _settings_client.gui.zoom_min > ZOOM_LVL_OUT_4X - i + 1));
}
break;
}
case WID_GO_FONT_ZOOM_DROPDOWN: {
*selected_index = _font_zoom_cfg != ZOOM_LVL_CFG_AUTO ? ZOOM_LVL_OUT_4X - _font_zoom + 1 : 0;
const StringID *items = _font_zoom_dropdown;
for (int i = 0; *items != INVALID_STRING_ID; items++, i++) {
list.emplace_back(new DropDownListStringItem(*items, i, false));
}
break;
}
case WID_GO_BASE_GRF_DROPDOWN:
list = BuildSetDropDownList<BaseGraphics>(selected_index, (_game_mode == GM_MENU));
break;
@@ -304,8 +292,6 @@ struct GameOptionsWindow : Window {
case WID_GO_CURRENCY_DROPDOWN: SetDParam(0, _currency_specs[this->opt->locale.currency].name); break;
case WID_GO_AUTOSAVE_DROPDOWN: SetDParam(0, _autosave_dropdown[_settings_client.gui.autosave]); break;
case WID_GO_LANG_DROPDOWN: SetDParamStr(0, _current_language->own_name); break;
case WID_GO_GUI_ZOOM_DROPDOWN: SetDParam(0, _gui_zoom_dropdown[_gui_zoom_cfg != ZOOM_LVL_CFG_AUTO ? ZOOM_LVL_OUT_4X - _gui_zoom_cfg + 1 : 0]); break;
case WID_GO_FONT_ZOOM_DROPDOWN: SetDParam(0, _font_zoom_dropdown[_font_zoom_cfg != ZOOM_LVL_CFG_AUTO ? ZOOM_LVL_OUT_4X - _font_zoom_cfg + 1 : 0]); break;
case WID_GO_BASE_GRF_DROPDOWN: SetDParamStr(0, BaseGraphics::GetUsedSet()->name); break;
case WID_GO_BASE_GRF_STATUS: SetDParam(0, BaseGraphics::GetUsedSet()->GetNumInvalid()); break;
case WID_GO_BASE_SFX_DROPDOWN: SetDParamStr(0, BaseSounds::GetUsedSet()->name); break;
@@ -346,6 +332,10 @@ struct GameOptionsWindow : Window {
DrawStringMultiLine(r.left, r.right, r.top, UINT16_MAX, STR_BLACK_RAW_STRING);
break;
case WID_GO_GUI_SCALE:
DrawSliderWidget(r, MIN_INTERFACE_SCALE, MAX_INTERFACE_SCALE, this->gui_scale, _scale_labels);
break;
case WID_GO_BASE_SFX_VOLUME:
DrawSliderWidget(r, 0, INT8_MAX, _settings_client.music.effect_vol, {});
break;
@@ -486,6 +476,30 @@ struct GameOptionsWindow : Window {
break;
}
case WID_GO_GUI_SCALE:
if (ClickSliderWidget(this->GetWidget<NWidgetBase>(widget)->GetCurrentRect(), pt, MIN_INTERFACE_SCALE, MAX_INTERFACE_SCALE, this->gui_scale)) {
if (!_ctrl_pressed) this->gui_scale = ((this->gui_scale + 12) / 25) * 25;
this->SetWidgetDirty(widget);
}
if (click_count > 0) this->mouse_capture_widget = widget;
break;
case WID_GO_GUI_SCALE_AUTO:
{
if (_gui_scale_cfg == -1) {
_gui_scale_cfg = _gui_scale;
this->SetWidgetLoweredState(WID_GO_GUI_SCALE_AUTO, false);
} else {
_gui_scale_cfg = -1;
this->SetWidgetLoweredState(WID_GO_GUI_SCALE_AUTO, true);
if (AdjustGUIZoom(false)) ReInitAllWindows(true);
this->gui_scale = _gui_scale;
}
this->SetWidgetDirty(widget);
break;
}
case WID_GO_BASE_SFX_VOLUME:
case WID_GO_BASE_MUSIC_VOLUME: {
byte &vol = (widget == WID_GO_BASE_MUSIC_VOLUME) ? _settings_client.music.music_vol : _settings_client.music.effect_vol;
@@ -517,6 +531,19 @@ struct GameOptionsWindow : Window {
}
}
void OnMouseLoop() override
{
if (_left_button_down || this->gui_scale == _gui_scale) return;
_gui_scale_cfg = this->gui_scale;
if (AdjustGUIZoom(false)) {
ReInitAllWindows(true);
this->SetWidgetLoweredState(WID_GO_GUI_SCALE_AUTO, false);
this->SetDirty();
}
}
/**
* Set the base media set.
* @param index the index of the media set
@@ -576,36 +603,6 @@ struct GameOptionsWindow : Window {
break;
}
case WID_GO_GUI_ZOOM_DROPDOWN: {
int8 new_zoom = index > 0 ? ZOOM_LVL_OUT_4X - index + 1 : ZOOM_LVL_CFG_AUTO;
if (new_zoom != _gui_zoom_cfg) {
GfxClearSpriteCache();
_gui_zoom_cfg = new_zoom;
UpdateGUIZoom();
UpdateCursorSize();
SetupWidgetDimensions();
UpdateAllVirtCoords();
FixTitleGameZoom();
ReInitAllWindows(true);
}
break;
}
case WID_GO_FONT_ZOOM_DROPDOWN: {
int8 new_zoom = index > 0 ? ZOOM_LVL_OUT_4X - index + 1 : ZOOM_LVL_CFG_AUTO;
if (new_zoom != _font_zoom_cfg) {
GfxClearSpriteCache();
_font_zoom_cfg = new_zoom;
UpdateGUIZoom();
ClearFontCache();
LoadStringWidthTable();
SetupWidgetDimensions();
UpdateAllVirtCoords();
ReInitAllWindows(true);
}
break;
}
case WID_GO_BASE_GRF_DROPDOWN:
this->SetMediaSet<BaseGraphics>(index);
break;
@@ -637,6 +634,7 @@ struct GameOptionsWindow : Window {
this->SetWidgetDisabledState(WID_GO_VIDEO_VSYNC_BUTTON, !_video_hw_accel);
#endif
this->SetWidgetLoweredState(WID_GO_GUI_SCALE_AUTO, _gui_scale_cfg == -1);
this->SetWidgetLoweredState(WID_GO_GUI_SCALE_BEVEL_BUTTON, _settings_client.gui.scale_bevels);
bool missing_files = BaseGraphics::GetUsedSet()->GetNumMissing() == 0;
@@ -664,16 +662,6 @@ static const NWidgetPart _nested_game_options_widgets[] = {
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_AUTOSAVE_FRAME, STR_NULL),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_AUTOSAVE_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_AUTOSAVE_DROPDOWN_TOOLTIP), SetFill(1, 0),
EndContainer(),
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_GUI_ZOOM_FRAME, STR_NULL),
NWidget(NWID_VERTICAL), SetPIP(0, WidgetDimensions::unscaled.vsep_normal, 0),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_GUI_ZOOM_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_GUI_ZOOM_DROPDOWN_TOOLTIP), SetFill(1, 0),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetDataTip(STR_GAME_OPTIONS_GUI_SCALE_BEVELS, STR_NULL),
NWidget(NWID_SPACER), SetMinimalSize(1, 0), SetFill(1, 0),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_GO_GUI_SCALE_BEVEL_BUTTON), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP),
EndContainer(),
EndContainer(),
EndContainer(),
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_CURRENCY_UNITS_FRAME, STR_NULL),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_CURRENCY_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_CURRENCY_UNITS_DROPDOWN_TOOLTIP), SetFill(1, 0),
EndContainer(),
@@ -683,8 +671,20 @@ static const NWidgetPart _nested_game_options_widgets[] = {
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_LANGUAGE, STR_NULL),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_LANG_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_RAW_STRING, STR_GAME_OPTIONS_LANGUAGE_TOOLTIP), SetFill(1, 0),
EndContainer(),
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_FONT_ZOOM, STR_NULL),
NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_GO_FONT_ZOOM_DROPDOWN), SetMinimalSize(150, 12), SetDataTip(STR_BLACK_STRING, STR_GAME_OPTIONS_FONT_ZOOM_DROPDOWN_TOOLTIP), SetFill(1, 0),
NWidget(WWT_FRAME, COLOUR_GREY), SetDataTip(STR_GAME_OPTIONS_GUI_SCALE_FRAME, STR_NULL),
NWidget(NWID_VERTICAL), SetPIP(0, WidgetDimensions::unscaled.vsep_normal, 0),
NWidget(WWT_EMPTY, COLOUR_GREY, WID_GO_GUI_SCALE), SetMinimalSize(67, 0), SetMinimalTextLines(1, 12 + WidgetDimensions::unscaled.vsep_normal, FS_SMALL), SetFill(0, 0), SetDataTip(0x0, STR_GAME_OPTIONS_GUI_SCALE_TOOLTIP),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetDataTip(STR_GAME_OPTIONS_GUI_SCALE_AUTO, STR_NULL),
NWidget(NWID_SPACER), SetMinimalSize(1, 0), SetFill(1, 0),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_GO_GUI_SCALE_AUTO), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_GUI_SCALE_AUTO_TOOLTIP),
EndContainer(),
NWidget(NWID_HORIZONTAL),
NWidget(WWT_TEXT, COLOUR_GREY), SetMinimalSize(0, 12), SetDataTip(STR_GAME_OPTIONS_GUI_SCALE_BEVELS, STR_NULL),
NWidget(NWID_SPACER), SetMinimalSize(1, 0), SetFill(1, 0),
NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_GO_GUI_SCALE_BEVEL_BUTTON), SetMinimalSize(21, 9), SetDataTip(STR_EMPTY, STR_GAME_OPTIONS_GUI_SCALE_BEVELS_TOOLTIP),
EndContainer(),
EndContainer(),
EndContainer(),
EndContainer(),
EndContainer(),