(svn r10197) -Codechange: replace int32 with CommandCost where appropriate.
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@@ -190,7 +190,7 @@ static TileIndex GetOrderLocation(const Order& o)
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* only the first 8 bits used currently (bit 16 - 23) (max 255)
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* @param p2 packed order to insert
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*/
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int32 CmdInsertOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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CommandCost CmdInsertOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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{
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Vehicle *v;
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VehicleID veh = GB(p1, 0, 16);
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@@ -448,7 +448,7 @@ int32 CmdInsertOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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* @param *dst delete the orders of this vehicle
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* @param flags execution flags
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*/
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static int32 DecloneOrder(Vehicle *dst, uint32 flags)
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static CommandCost DecloneOrder(Vehicle *dst, uint32 flags)
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{
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if (flags & DC_EXEC) {
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DeleteVehicleOrders(dst);
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@@ -483,7 +483,7 @@ static void RemoveSharedOrderVehicleList(Vehicle *v)
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* @param p1 the ID of the vehicle
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* @param p2 the order to delete (max 255)
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*/
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int32 CmdDeleteOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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CommandCost CmdDeleteOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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{
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Vehicle *v, *u;
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VehicleID veh_id = p1;
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@@ -563,7 +563,7 @@ int32 CmdDeleteOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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* @param p1 The ID of the vehicle which order is skipped
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* @param p2 the selected order to which we want to skip
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*/
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int32 CmdSkipToOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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CommandCost CmdSkipToOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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{
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Vehicle *v;
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VehicleID veh_id = p1;
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@@ -608,7 +608,7 @@ int32 CmdSkipToOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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* @note The target order will move one place down in the orderlist
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* if you move the order upwards else it'll move it one place down
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*/
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int32 CmdMoveOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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CommandCost CmdMoveOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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{
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VehicleID veh = p1;
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VehicleOrderID moving_order = GB(p2, 0, 16);
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@@ -694,7 +694,7 @@ int32 CmdMoveOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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* only the first 8 bits used currently (bit 16 - 23) (max 255)
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* @param p2 mode to change the order to (always set)
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*/
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int32 CmdModifyOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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CommandCost CmdModifyOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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{
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Vehicle *v;
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Order *order;
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@@ -774,7 +774,7 @@ int32 CmdModifyOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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* - p1 = (bit 16-31) - source vehicle to clone orders from, if any (none for CO_UNSHARE)
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* @param p2 mode of cloning: CO_SHARE, CO_COPY, or CO_UNSHARE
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*/
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int32 CmdCloneOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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CommandCost CmdCloneOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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{
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Vehicle *dst;
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VehicleID veh_src = GB(p1, 16, 16);
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@@ -908,7 +908,7 @@ int32 CmdCloneOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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* - bit 8-15 Cargo subtype
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* - bit 16-23 number of order to modify
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*/
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int32 CmdOrderRefit(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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CommandCost CmdOrderRefit(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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{
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const Vehicle *v;
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Order *order;
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@@ -1039,7 +1039,7 @@ void RestoreVehicleOrders(const Vehicle* v, const BackuppedOrders* bak)
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* If we do want to backup/restore it, just add UnitID uid to BackuppedOrders, and
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* restore it as parameter 'y' (ugly hack I know) for example. "v->unitnumber = y;"
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*/
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int32 CmdRestoreOrderIndex(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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CommandCost CmdRestoreOrderIndex(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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{
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Vehicle *v;
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VehicleOrderID cur_ord = GB(p2, 0, 16);
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