(svn r12745) -Codechange: a bit of naming conventions, introduce Is*DepotTile()
This commit is contained in:
@@ -330,7 +330,7 @@ static void AiHandleReplaceTrain(Player *p)
|
||||
EngineID veh;
|
||||
|
||||
// wait until the vehicle reaches the depot.
|
||||
if (!IsTileDepotType(v->tile, TRANSPORT_RAIL) || v->u.rail.track != 0x80 || !(v->vehstatus&VS_STOPPED)) {
|
||||
if (!IsDepotTypeTile(v->tile, TRANSPORT_RAIL) || v->u.rail.track != 0x80 || !(v->vehstatus&VS_STOPPED)) {
|
||||
AiHandleGotoDepot(p, CMD_SEND_TRAIN_TO_DEPOT);
|
||||
return;
|
||||
}
|
||||
@@ -2886,7 +2886,7 @@ static bool AiCheckRoadFinished(Player *p)
|
||||
are.dest = _players_ai[p->index].cur_tile_b;
|
||||
tile = TILE_MASK(_players_ai[p->index].cur_tile_a + TileOffsByDiagDir(dir));
|
||||
|
||||
if (IsRoadStopTile(tile) || IsTileDepotType(tile, TRANSPORT_ROAD)) return false;
|
||||
if (IsRoadStopTile(tile) || IsDepotTypeTile(tile, TRANSPORT_ROAD)) return false;
|
||||
TrackdirBits bits = TrackStatusToTrackdirBits(GetTileTrackStatus(tile, TRANSPORT_ROAD, ROADTYPES_ROAD)) & DiagdirReachesTrackdirs(dir);
|
||||
if (bits == TRACKDIR_BIT_NONE) return false;
|
||||
|
||||
@@ -3606,7 +3606,7 @@ static void AiStateSellVeh(Player *p)
|
||||
if (v->owner == _current_player) {
|
||||
if (v->type == VEH_TRAIN) {
|
||||
|
||||
if (!IsTileDepotType(v->tile, TRANSPORT_RAIL) || v->u.rail.track != 0x80 || !(v->vehstatus&VS_STOPPED)) {
|
||||
if (!IsDepotTypeTile(v->tile, TRANSPORT_RAIL) || v->u.rail.track != 0x80 || !(v->vehstatus&VS_STOPPED)) {
|
||||
if (!v->current_order.IsType(OT_GOTO_DEPOT))
|
||||
DoCommand(0, v->index, 0, DC_EXEC, CMD_SEND_TRAIN_TO_DEPOT);
|
||||
goto going_to_depot;
|
||||
|
Reference in New Issue
Block a user