(svn r15389) -Feature: Add ability to select which base graphics set is used from the Game Options window. The change takes effect when the window is closed. This option can only be used from the intro menu, as reloading graphics during a game may cause issues.
This commit is contained in:
@@ -15,6 +15,10 @@ void FindGraphicsSets();
|
||||
bool SetGraphicsSet(const char *name);
|
||||
char *GetGraphicsSetsList(char *p, const char *last);
|
||||
|
||||
int GetNumGraphicsSets();
|
||||
int GetIndexOfCurrentGraphicsSet();
|
||||
const char *GetGraphicsSetName(int index);
|
||||
|
||||
extern char *_ini_graphics_set;
|
||||
|
||||
#endif /* GFXINIT_H */
|
||||
|
Reference in New Issue
Block a user