Don't mark tile dirty when setting animation frame to its current value

See: https://github.com/OpenTTD/OpenTTD/issues/10192
This commit is contained in:
Jonathan G Rennison
2022-11-24 01:34:18 +00:00
parent a42557fed7
commit 96a6a565a5
7 changed files with 29 additions and 17 deletions

View File

@@ -12,7 +12,7 @@
#include "tile_type.h"
void AddAnimatedTile(TileIndex tile);
void AddAnimatedTile(TileIndex tile, bool mark_dirty = true);
void DeleteAnimatedTile(TileIndex tile);
void AnimateAnimatedTiles();
void UpdateAllAnimatedTileSpeeds();