(svn r17734) -Fix (r17732): broke the assumption that 'this->packets == this', which broke loading old savegames. Now remove the (need for the) hack that needed that assumption.
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@@ -17,6 +17,7 @@
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#include "tile_type.h"
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#include "station_type.h"
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#include "cargo_type.h"
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#include "vehicle_type.h"
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#include <list>
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/** Unique identifier for a single cargo packet. */
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@@ -143,6 +144,7 @@ public:
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#define FOR_ALL_CARGOPACKETS(var) FOR_ALL_CARGOPACKETS_FROM(var, 0)
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extern const struct SaveLoad *GetGoodsDesc();
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extern const SaveLoad *GetVehicleDescription(VehicleType vt);
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/**
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* Simple collection class for a list of cargo packets
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@@ -168,8 +170,10 @@ private:
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List packets; ///< The cargo packets in this list
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public:
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/** The GoodsEntry has a CargoList. */
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/** The stations, via GoodsEntry, have a CargoList. */
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friend const struct SaveLoad *GetGoodsDesc();
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/** The vehicles have a cargo list too. */
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friend const SaveLoad *GetVehicleDescription(VehicleType vt);
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/** Create the cargo list */
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FORCEINLINE CargoList() { this->InvalidateCache(); }
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