Avoid undefined behaviour in saveload chunk handlers

Use data() instead of &[0] to avoid issues with empty vectors
This commit is contained in:
Jonathan G Rennison
2021-10-02 16:45:02 +01:00
parent c47fd30330
commit 96ea775b24
3 changed files with 9 additions and 9 deletions

View File

@@ -64,7 +64,7 @@ static void Load_TRRP()
TraceRestrictProgram *prog = new (index) TraceRestrictProgram();
SlObject(&stub, _trace_restrict_program_stub_desc);
prog->items.resize(stub.length);
SlArray(&(prog->items[0]), stub.length, SLE_UINT32);
if (stub.length > 0) SlArray(prog->items.data(), stub.length, SLE_UINT32);
if (SlXvIsFeaturePresent(XSLFI_JOKERPP)) {
for (size_t i = 0; i < prog->items.size(); i++) {
TraceRestrictItem &item = prog->items[i]; // note this is a reference,
@@ -99,7 +99,7 @@ static void RealSave_TRRP(TraceRestrictProgram *prog)
TraceRestrictProgramStub stub;
stub.length = (uint32)prog->items.size();
SlObject(&stub, _trace_restrict_program_stub_desc);
SlArray(&(prog->items[0]), stub.length, SLE_UINT32);
SlArray(prog->items.data(), stub.length, SLE_UINT32);
}
/**
@@ -142,7 +142,7 @@ static void Load_TRRS()
SlObject(slot, _trace_restrict_slot_desc);
SlObject(&stub, _trace_restrict_slot_stub_desc);
slot->occupants.resize(stub.length);
if (stub.length) SlArray(&(slot->occupants[0]), stub.length, SLE_UINT32);
if (stub.length) SlArray(slot->occupants.data(), stub.length, SLE_UINT32);
}
TraceRestrictSlot::RebuildVehicleIndex();
}
@@ -156,7 +156,7 @@ static void RealSave_TRRS(TraceRestrictSlot *slot)
TraceRestrictSlotStub stub;
stub.length = (uint32)slot->occupants.size();
SlObject(&stub, _trace_restrict_slot_stub_desc);
if (stub.length) SlArray(&(slot->occupants[0]), stub.length, SLE_UINT32);
if (stub.length) SlArray(slot->occupants.data(), stub.length, SLE_UINT32);
}
/**