Codechange: refactor removal of desert around river tiles

This commit is contained in:
SamuXarick
2023-01-14 23:43:41 +00:00
committed by GitHub
parent 20a9e13272
commit 96ec9908a0
3 changed files with 19 additions and 32 deletions

View File

@@ -39,6 +39,7 @@ void MakeWaterKeepingClass(TileIndex tile, Owner o);
void CheckForDockingTile(TileIndex t);
bool RiverModifyDesertZone(TileIndex tile, void *data);
void MakeRiverAndModifyDesertZoneAround(TileIndex tile);
static const uint RIVER_OFFSET_DESERT_DISTANCE = 5; ///< Circular tile search radius to create non-desert around a river tile.
bool IsWateredTile(TileIndex tile, Direction from);