Exclude virtual trains from various vehicle list iterations
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@@ -38,7 +38,7 @@ void CcBuildWagon(const CommandCost &result, TileIndex tile, uint32 p1, uint32 p
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const Vehicle *found = nullptr;
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const Train *t;
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FOR_ALL_TRAINS(t) {
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if (t->IsFrontEngine() && t->tile == tile && t->IsStoppedInDepot()) {
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if (t->IsFrontEngine() && t->tile == tile && t->IsStoppedInDepot() && !t->IsVirtual()) {
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if (found != nullptr) return; // must be exactly one.
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found = t;
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}
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