(svn r3510) Fiddle with whitespace and parentheses
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@@ -778,7 +778,7 @@ void GenerateClearTile(void)
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tile = RandomTileSeed(r);
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if (IsTileType(tile, MP_CLEAR)) {
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uint j = GB(r, 16, 4) + 5;
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for(;;) {
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for (;;) {
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TileIndex tile_new;
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SB(_m[tile].m5, 2, 2, 2);
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