(svn r3510) Fiddle with whitespace and parentheses

This commit is contained in:
tron
2006-02-01 06:32:03 +00:00
parent f2c5567ab5
commit 9712d6f639
30 changed files with 379 additions and 405 deletions

View File

@@ -1070,8 +1070,7 @@ Town *CreateRandomTown(uint attempts)
do {
// Generate a tile index not too close from the edge
tile = RandomTile();
if (DistanceFromEdge(tile) < 20)
continue;
if (DistanceFromEdge(tile) < 20) continue;
// Make sure the tile is plain
FindLandscapeHeightByTile(&ti, tile);
@@ -1079,17 +1078,14 @@ Town *CreateRandomTown(uint attempts)
continue;
// Check not too close to a town
if (IsCloseToTown(tile, 20))
continue;
if (IsCloseToTown(tile, 20)) continue;
// Get a unique name for the town.
if (!CreateTownName(&townnameparts))
break;
if (!CreateTownName(&townnameparts)) break;
// Allocate a town struct
t = AllocateTown();
if (t == NULL)
break;
if (t == NULL) break;
DoCreateTown(t, tile, townnameparts);
return t;
@@ -1247,36 +1243,36 @@ static void DoBuildTownHouse(Town *t, TileIndex tile)
break;
}
if (t->flags12 & oneof)
continue;
if (t->flags12 & oneof) continue;
// Make sure there is no slope?
if (_housetype_extra_flags[house]&0x12 && slope)
continue;
if (_housetype_extra_flags[house] & 0x12 && slope) continue;
if (_housetype_extra_flags[house]&0x10) {
if (_housetype_extra_flags[house] & 0x10) {
if (CheckFree2x2Area(t, tile) ||
CheckFree2x2Area(t, (tile += TileDiffXY(-1, 0))) ||
CheckFree2x2Area(t, (tile += TileDiffXY( 0, -1))) ||
CheckFree2x2Area(t, (tile += TileDiffXY( 1, 0))))
CheckFree2x2Area(t, (tile += TileDiffXY( 1, 0)))) {
break;
tile += TileDiffXY(0,1);
} else if (_housetype_extra_flags[house]&4) {
}
tile += TileDiffXY(0, 1);
} else if (_housetype_extra_flags[house] & 4) {
if (CheckBuildHouseMode(t, tile + TileDiffXY(1, 0), slope, 0)) break;
if (CheckBuildHouseMode(t, tile + TileDiffXY(-1, 0), slope, 1)) {
tile += TileDiffXY(-1, 0);
break;
}
} else if (_housetype_extra_flags[house]&8) {
} else if (_housetype_extra_flags[house] & 8) {
if (CheckBuildHouseMode(t, tile + TileDiffXY(0, 1), slope, 2)) break;
if (CheckBuildHouseMode(t, tile + TileDiffXY(0, -1), slope, 3)) {
tile += TileDiffXY(0, -1);
break;
}
} else
} else {
break;
}
}
}