(svn r14723) -Codechange: shuffling some stuff around to reduce indirect #include dependencies.
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@@ -107,7 +107,7 @@ extern void StateGameLoop();
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*/
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NetworkClientInfo *NetworkFindClientInfoFromIndex(ClientIndex index)
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{
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return &_network_client_info[index];
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return IsValidNetworkClientInfoIndex(index) ? GetNetworkClientInfo(index) : NULL;
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}
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/**
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