Change: prefix SL_ARR with the length of the array

This means that during loading we can validate that what is saved
is also that what is expected. Additionally, this makes all list
types similar to how they are stored on disk:
First a gamma to indicate length, followed by the data.
The size still depends on the type.
This commit is contained in:
Patric Stout
2021-06-12 14:49:51 +02:00
committed by Patric Stout
parent f67af5cbe5
commit 97b94bdc9a
10 changed files with 117 additions and 69 deletions

View File

@@ -53,7 +53,7 @@ static void Load_MAPT()
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].type = buf[j];
}
}
@@ -66,7 +66,7 @@ static void Save_MAPT()
SlSetLength(size);
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].type;
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
}
}
@@ -76,7 +76,7 @@ static void Load_MAPH()
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].height = buf[j];
}
}
@@ -89,7 +89,7 @@ static void Save_MAPH()
SlSetLength(size);
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].height;
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
}
}
@@ -99,7 +99,7 @@ static void Load_MAP1()
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m1 = buf[j];
}
}
@@ -112,7 +112,7 @@ static void Save_MAP1()
SlSetLength(size);
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m1;
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
}
}
@@ -122,7 +122,7 @@ static void Load_MAP2()
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlArray(buf.data(), MAP_SL_BUF_SIZE,
SlCopy(buf.data(), MAP_SL_BUF_SIZE,
/* In those versions the m2 was 8 bits */
IsSavegameVersionBefore(SLV_5) ? SLE_FILE_U8 | SLE_VAR_U16 : SLE_UINT16
);
@@ -138,7 +138,7 @@ static void Save_MAP2()
SlSetLength(size * sizeof(uint16));
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m2;
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT16);
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT16);
}
}
@@ -148,7 +148,7 @@ static void Load_MAP3()
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m3 = buf[j];
}
}
@@ -161,7 +161,7 @@ static void Save_MAP3()
SlSetLength(size);
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m3;
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
}
}
@@ -171,7 +171,7 @@ static void Load_MAP4()
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m4 = buf[j];
}
}
@@ -184,7 +184,7 @@ static void Save_MAP4()
SlSetLength(size);
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m4;
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
}
}
@@ -194,7 +194,7 @@ static void Load_MAP5()
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _m[i++].m5 = buf[j];
}
}
@@ -207,7 +207,7 @@ static void Save_MAP5()
SlSetLength(size);
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _m[i++].m5;
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
}
}
@@ -219,7 +219,7 @@ static void Load_MAP6()
if (IsSavegameVersionBefore(SLV_42)) {
for (TileIndex i = 0; i != size;) {
/* 1024, otherwise we overflow on 64x64 maps! */
SlArray(buf.data(), 1024, SLE_UINT8);
SlCopy(buf.data(), 1024, SLE_UINT8);
for (uint j = 0; j != 1024; j++) {
_me[i++].m6 = GB(buf[j], 0, 2);
_me[i++].m6 = GB(buf[j], 2, 2);
@@ -229,7 +229,7 @@ static void Load_MAP6()
}
} else {
for (TileIndex i = 0; i != size;) {
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _me[i++].m6 = buf[j];
}
}
@@ -243,7 +243,7 @@ static void Save_MAP6()
SlSetLength(size);
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _me[i++].m6;
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
}
}
@@ -253,7 +253,7 @@ static void Load_MAP7()
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _me[i++].m7 = buf[j];
}
}
@@ -266,7 +266,7 @@ static void Save_MAP7()
SlSetLength(size);
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _me[i++].m7;
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT8);
}
}
@@ -276,7 +276,7 @@ static void Load_MAP8()
TileIndex size = MapSize();
for (TileIndex i = 0; i != size;) {
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT16);
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT16);
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) _me[i++].m8 = buf[j];
}
}
@@ -289,7 +289,7 @@ static void Save_MAP8()
SlSetLength(size * sizeof(uint16));
for (TileIndex i = 0; i != size;) {
for (uint j = 0; j != MAP_SL_BUF_SIZE; j++) buf[j] = _me[i++].m8;
SlArray(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT16);
SlCopy(buf.data(), MAP_SL_BUF_SIZE, SLE_UINT16);
}
}