Add client desync log to server desync log output
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@@ -516,8 +516,8 @@ void CDECL HandleCrash(int signum, siginfo_t *si, void *context)
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}
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}
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/* static */ void CrashLog::DesyncCrashLog()
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/* static */ void CrashLog::DesyncCrashLog(const std::string *log_in, std::string *log_out)
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{
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CrashLogOSX log(CrashLogOSX::DesyncTag{});
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log.MakeDesyncCrashLog();
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log.MakeDesyncCrashLog(log_in, log_out);
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}
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@@ -620,8 +620,8 @@ static void CDECL HandleCrash(int signum)
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}
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}
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/* static */ void CrashLog::DesyncCrashLog()
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/* static */ void CrashLog::DesyncCrashLog(const std::string *log_in, std::string *log_out)
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{
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CrashLogUnix log(CrashLogUnix::DesyncTag{});
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log.MakeDesyncCrashLog();
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log.MakeDesyncCrashLog(log_in, log_out);
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}
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@@ -612,10 +612,10 @@ static void CDECL CustomAbort(int signal)
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SetUnhandledExceptionFilter(ExceptionHandler);
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}
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/* static */ void CrashLog::DesyncCrashLog()
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/* static */ void CrashLog::DesyncCrashLog(const std::string *log_in, std::string *log_out)
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{
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CrashLogWindows log(nullptr);
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log.MakeDesyncCrashLog();
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log.MakeDesyncCrashLog(log_in, log_out);
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}
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/* The crash log GUI */
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